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[desktop] Add mod importer from folder and zip (#3472)
Closes #3125 Adds buttons to the addons page that imports a mod (or mods) from zip or folder. Currently known to work with mods that provide proper romfs/exefs things, unsure about cheats and such. Also works on mods that just stuff things into the root of the zip. TODO: - [ ] test folder more thoroughly - [ ] cheats - [ ] test all sorts of mod pack types Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3472 Reviewed-by: Lizzie <lizzie@eden-emu.dev>
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18 changed files with 570 additions and 14 deletions
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src/frontend_common/mod_manager.h
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src/frontend_common/mod_manager.h
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <filesystem>
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#include <optional>
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#include "common/common_types.h"
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namespace FrontendCommon {
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enum ModInstallResult {
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Cancelled,
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Failed,
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Success,
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};
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std::vector<std::filesystem::path> GetModFolder(const std::string& root);
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ModInstallResult InstallMod(const std::filesystem::path &path, const u64 program_id, const bool copy = true);
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}
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