[vk_texture_cashe] improve MSAA copy fallback when specialized pass unavailable

This commit is contained in:
PavelBARABANOV 2025-12-07 07:19:12 +03:00 committed by crueter
parent 5fb3ae487c
commit df57a094b2

View file

@ -1583,11 +1583,13 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src, void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src,
std::span<const VideoCommon::ImageCopy> copies) { std::span<const VideoCommon::ImageCopy> copies) {
const bool msaa_to_non_msaa = src.info.num_samples > 1 && dst.info.num_samples == 1;
if (msaa_copy_pass) { if (msaa_copy_pass) {
return msaa_copy_pass->CopyImage(dst, src, copies, msaa_to_non_msaa); msaa_copy_pass->CopyImage(dst, src, copies,
src.info.num_samples > 1 && dst.info.num_samples == 1);
return;
} }
UNIMPLEMENTED_MSG("Copying images with different samples is not supported.");
CopyImage(dst, src, copies);
} }
u64 TextureCacheRuntime::GetDeviceLocalMemory() const { u64 TextureCacheRuntime::GetDeviceLocalMemory() const {