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[vk_texture_cashe] improve MSAA copy fallback when specialized pass unavailable
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1 changed files with 5 additions and 3 deletions
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@ -1583,11 +1583,13 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
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void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src,
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void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src,
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std::span<const VideoCommon::ImageCopy> copies) {
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std::span<const VideoCommon::ImageCopy> copies) {
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const bool msaa_to_non_msaa = src.info.num_samples > 1 && dst.info.num_samples == 1;
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if (msaa_copy_pass) {
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if (msaa_copy_pass) {
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return msaa_copy_pass->CopyImage(dst, src, copies, msaa_to_non_msaa);
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msaa_copy_pass->CopyImage(dst, src, copies,
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src.info.num_samples > 1 && dst.info.num_samples == 1);
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return;
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}
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}
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UNIMPLEMENTED_MSG("Copying images with different samples is not supported.");
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CopyImage(dst, src, copies);
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}
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}
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u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
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u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
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