VK_PIPELINE_STAGE_ALL_COMMANDS_BIT EndRenderPass()

May Fix FFTactics for AMD Windows
This commit is contained in:
John 2026-03-18 05:24:11 +01:00
parent c41209f137
commit ddc3394d82

View file

@ -373,8 +373,8 @@ void Scheduler::EndRenderPass()
}
cmdbuf.EndRenderPass();
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, nullptr, nullptr, vk::Span(barriers.data(), num_images));
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
0, nullptr, nullptr, vk::Span(barriers.data(), num_images));
});
state.renderpass = VkRenderPass{};