[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)

Adds native support for QCOM cubic filter weights, and for devices whom do not support said weights, just implement them in shaders

TODO: ZTC filter is wrong!?

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2577
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-07 06:35:57 +02:00 committed by crueter
parent 62369aa2d5
commit dbeae7add0
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
21 changed files with 395 additions and 60 deletions

View file

@ -7,6 +7,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <vulkan/vulkan_core.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/host_shaders/present_area_frag_spv.h"
@ -14,6 +16,10 @@
#include "video_core/host_shaders/present_gaussian_frag_spv.h"
#include "video_core/host_shaders/present_lanczos_frag_spv.h"
#include "video_core/host_shaders/present_spline1_frag_spv.h"
#include "video_core/host_shaders/present_mitchell_frag_spv.h"
#include "video_core/host_shaders/present_bspline_frag_spv.h"
#include "video_core/host_shaders/present_zero_tangent_frag_spv.h"
#include "video_core/host_shaders/present_mmpx_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_scaleforce_fp16_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_scaleforce_fp32_frag_spv.h"
@ -52,13 +58,28 @@ std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device, VkFormat fram
BuildShader(device, PRESENT_SPLINE1_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format) {
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format, VkCubicFilterWeightsQCOM qcom_weights) {
// No need for handrolled shader -- if the VK impl can do it for us ;)
if (device.IsExtFilterCubicSupported())
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateCubicSampler(device),
BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
BuildShader(device, PRESENT_BICUBIC_FRAG_SPV));
// Catmull-Rom is default bicubic for all implementations...
if (device.IsExtFilterCubicSupported() && (device.IsQcomFilterCubicWeightsSupported() || qcom_weights == VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM)) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateCubicSampler(device,
qcom_weights), BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
} else {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), [&](){
switch (qcom_weights) {
case VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM:
return BuildShader(device, PRESENT_BICUBIC_FRAG_SPV);
case VK_CUBIC_FILTER_WEIGHTS_ZERO_TANGENT_CARDINAL_QCOM:
return BuildShader(device, PRESENT_ZERO_TANGENT_FRAG_SPV);
case VK_CUBIC_FILTER_WEIGHTS_B_SPLINE_QCOM:
return BuildShader(device, PRESENT_BSPLINE_FRAG_SPV);
case VK_CUBIC_FILTER_WEIGHTS_MITCHELL_NETRAVALI_QCOM:
return BuildShader(device, PRESENT_MITCHELL_FRAG_SPV);
default:
UNREACHABLE();
}
}());
}
}
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format) {
@ -81,4 +102,9 @@ std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device, VkFormat frame_f
BuildShader(device, PRESENT_AREA_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device, VkFormat frame_format) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateNearestNeighborSampler(device),
BuildShader(device, PRESENT_MMPX_FRAG_SPV));
}
} // namespace Vulkan

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@ -17,11 +17,12 @@ class MemoryAllocator;
std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format, VkCubicFilterWeightsQCOM qcom_weights);
std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device, VkFormat frame_format);
} // namespace Vulkan

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@ -624,8 +624,8 @@ vk::Sampler CreateNearestNeighborSampler(const Device& device) {
return device.GetLogical().CreateSampler(ci_nn);
}
vk::Sampler CreateCubicSampler(const Device& device) {
const VkSamplerCreateInfo ci_nn{
vk::Sampler CreateCubicSampler(const Device& device, VkCubicFilterWeightsQCOM qcom_weights) {
VkSamplerCreateInfo ci_nn{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@ -645,7 +645,14 @@ vk::Sampler CreateCubicSampler(const Device& device) {
.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
.unnormalizedCoordinates = VK_FALSE,
};
const VkSamplerCubicWeightsCreateInfoQCOM ci_qcom_nn{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CUBIC_WEIGHTS_CREATE_INFO_QCOM,
.pNext = nullptr,
.cubicWeights = qcom_weights
};
// If not specified, assume Catmull-Rom
if (qcom_weights != VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM)
ci_nn.pNext = &ci_qcom_nn;
return device.GetLogical().CreateSampler(ci_nn);
}

View file

@ -57,7 +57,7 @@ VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>
VkDescriptorSet set, u32 binding);
vk::Sampler CreateBilinearSampler(const Device& device);
vk::Sampler CreateNearestNeighborSampler(const Device& device);
vk::Sampler CreateCubicSampler(const Device& device);
vk::Sampler CreateCubicSampler(const Device& device, VkCubicFilterWeightsQCOM qcom_weights);
void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer,
VkExtent2D extent);

View file

@ -7,6 +7,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <vulkan/vulkan_core.h>
#include "video_core/framebuffer_config.h"
#include "video_core/present.h"
#include "video_core/renderer_vulkan/present/filters.h"
@ -41,7 +42,16 @@ void BlitScreen::SetWindowAdaptPass() {
window_adapt = MakeNearestNeighbor(device, swapchain_view_format);
break;
case Settings::ScalingFilter::Bicubic:
window_adapt = MakeBicubic(device, swapchain_view_format);
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM);
break;
case Settings::ScalingFilter::ZeroTangent:
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_ZERO_TANGENT_CARDINAL_QCOM);
break;
case Settings::ScalingFilter::BSpline:
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_B_SPLINE_QCOM);
break;
case Settings::ScalingFilter::Mitchell:
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_MITCHELL_NETRAVALI_QCOM);
break;
case Settings::ScalingFilter::Spline1:
window_adapt = MakeSpline1(device, swapchain_view_format);
@ -58,6 +68,9 @@ void BlitScreen::SetWindowAdaptPass() {
case Settings::ScalingFilter::Area:
window_adapt = MakeArea(device, swapchain_view_format);
break;
case Settings::ScalingFilter::Mmpx:
window_adapt = MakeMmpx(device, swapchain_view_format);
break;
case Settings::ScalingFilter::Fsr:
case Settings::ScalingFilter::Bilinear:
default: