mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-15 17:38:57 +02:00
[port, cmake] fix NetBSD/OpenBSD 7.8 build failure, update documentation (#3272)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3272 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
parent
8907523ee4
commit
d536a66010
5 changed files with 77 additions and 74 deletions
|
|
@ -14,68 +14,68 @@ set(GLSL_INCLUDES
|
|||
)
|
||||
|
||||
set(SHADER_FILES
|
||||
astc_decoder.comp
|
||||
blit_color_float.frag
|
||||
block_linear_unswizzle_2d.comp
|
||||
block_linear_unswizzle_3d.comp
|
||||
block_linear_unswizzle_3d_bcn.comp
|
||||
convert_abgr8_to_d24s8.frag
|
||||
convert_abgr8_to_d32f.frag
|
||||
convert_d32f_to_abgr8.frag
|
||||
convert_d24s8_to_abgr8.frag
|
||||
convert_depth_to_float.frag
|
||||
convert_float_to_depth.frag
|
||||
convert_msaa_to_non_msaa.comp
|
||||
convert_non_msaa_to_msaa.comp
|
||||
convert_s8d24_to_abgr8.frag
|
||||
full_screen_triangle.vert
|
||||
fxaa.frag
|
||||
fxaa.vert
|
||||
opengl_convert_s8d24.comp
|
||||
opengl_copy_bc4.comp
|
||||
opengl_fidelityfx_fsr.frag
|
||||
opengl_fidelityfx_fsr_easu.frag
|
||||
opengl_fidelityfx_fsr_rcas.frag
|
||||
opengl_lmem_warmup.comp
|
||||
opengl_present.frag
|
||||
opengl_present.vert
|
||||
opengl_present_scaleforce.frag
|
||||
opengl_smaa.glsl
|
||||
pitch_unswizzle.comp
|
||||
present_area.frag
|
||||
present_bicubic.frag
|
||||
present_zero_tangent.frag
|
||||
present_bspline.frag
|
||||
present_mitchell.frag
|
||||
present_gaussian.frag
|
||||
present_lanczos.frag
|
||||
present_spline1.frag
|
||||
present_mmpx.frag
|
||||
queries_prefix_scan_sum.comp
|
||||
queries_prefix_scan_sum_nosubgroups.comp
|
||||
resolve_conditional_render.comp
|
||||
smaa_edge_detection.vert
|
||||
smaa_edge_detection.frag
|
||||
smaa_blending_weight_calculation.vert
|
||||
smaa_blending_weight_calculation.frag
|
||||
smaa_neighborhood_blending.vert
|
||||
smaa_neighborhood_blending.frag
|
||||
vulkan_blit_depth_stencil.frag
|
||||
vulkan_color_clear.frag
|
||||
vulkan_color_clear.vert
|
||||
vulkan_depthstencil_clear.frag
|
||||
vulkan_fidelityfx_fsr.vert
|
||||
vulkan_fidelityfx_fsr_easu_fp16.frag
|
||||
vulkan_fidelityfx_fsr_easu_fp32.frag
|
||||
vulkan_fidelityfx_fsr_rcas_fp16.frag
|
||||
vulkan_fidelityfx_fsr_rcas_fp32.frag
|
||||
vulkan_present.frag
|
||||
vulkan_present.vert
|
||||
vulkan_present_scaleforce_fp16.frag
|
||||
vulkan_present_scaleforce_fp32.frag
|
||||
vulkan_quad_indexed.comp
|
||||
vulkan_turbo_mode.comp
|
||||
vulkan_uint8.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/astc_decoder.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/blit_color_float.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_2d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/block_linear_unswizzle_3d_bcn.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d24s8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_abgr8_to_d32f.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_d32f_to_abgr8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_d24s8_to_abgr8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_depth_to_float.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_float_to_depth.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_msaa_to_non_msaa.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_non_msaa_to_msaa.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/convert_s8d24_to_abgr8.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/full_screen_triangle.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/fxaa.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/fxaa.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_convert_s8d24.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_copy_bc4.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_fidelityfx_fsr.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_fidelityfx_fsr_easu.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_fidelityfx_fsr_rcas.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_lmem_warmup.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_present.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_present.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_present_scaleforce.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/opengl_smaa.glsl
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/pitch_unswizzle.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_area.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_bicubic.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_zero_tangent.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_bspline.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_mitchell.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_gaussian.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_lanczos.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_spline1.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/present_mmpx.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/queries_prefix_scan_sum.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/queries_prefix_scan_sum_nosubgroups.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/resolve_conditional_render.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_edge_detection.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_edge_detection.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_blending_weight_calculation.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_blending_weight_calculation.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_neighborhood_blending.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/smaa_neighborhood_blending.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_blit_depth_stencil.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_color_clear.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_color_clear.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_depthstencil_clear.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_fidelityfx_fsr.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_fidelityfx_fsr_easu_fp16.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_fidelityfx_fsr_easu_fp32.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_fidelityfx_fsr_rcas_fp16.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_fidelityfx_fsr_rcas_fp32.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_present.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_present.vert
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_present_scaleforce_fp16.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_present_scaleforce_fp32.frag
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_quad_indexed.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_turbo_mode.comp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vulkan_uint8.comp
|
||||
)
|
||||
|
||||
if (PLATFORM_HAIKU)
|
||||
|
|
@ -118,9 +118,9 @@ if (NOT GLSLANG_ERROR STREQUAL "")
|
|||
set(QUIET_FLAG "")
|
||||
endif()
|
||||
|
||||
foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
||||
foreach(SOURCE_FILE IN ITEMS ${SHADER_FILES})
|
||||
get_filename_component(FILENAME ${SOURCE_FILE} NAME)
|
||||
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
|
||||
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
|
||||
# Skip generating source headers on Vulkan exclusive files
|
||||
if (NOT ${FILENAME} MATCHES "vulkan.*")
|
||||
set(SOURCE_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue