[cmake, core] refactor: update mbedtls and make YUZU_USE_CPM better (#485)

update mbedtls functors to support mbedtls3 signatures

moved some vulkan stuff from externals to root, yuzu_use_cpm manages
them now

needs testing:
- all key/derivation related things
- nca verification
- game loading/updates/stuff

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/485
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
crueter 2025-09-15 04:22:15 +02:00
parent 28d26b0d76
commit d207df959a
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
16 changed files with 114 additions and 139 deletions

View file

@ -15,7 +15,7 @@ namespace Service::BCAT {
static BcatDigest DigestFile(const FileSys::VirtualFile& file) {
BcatDigest out{};
const auto bytes = file->ReadAllBytes();
mbedtls_md5_ret(bytes.data(), bytes.size(), out.data());
mbedtls_md5(bytes.data(), bytes.size(), out.data());
return out;
}

View file

@ -178,7 +178,7 @@ struct ProcessContext {
std::vector<u8> nro_data(size);
m_process->GetMemory().ReadBlock(base_address, nro_data.data(), size);
mbedtls_sha256_ret(nro_data.data(), size, hash.data(), 0);
mbedtls_sha256(nro_data.data(), size, hash.data(), 0);
}
for (size_t i = 0; i < MaxNrrInfos; i++) {