[qt_common, core, audio] remove duplicate string literal definitions, inline SystemManager::threadfunc, increase latency of audio shutdown (#3030)

Very small code cleanup, also remove `[[unlikely]]` because it doesn't matter + increase latency of audio render when shutting down

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3030
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-11-17 22:37:45 +01:00 committed by crueter
parent c160d6b752
commit d1ac5b2e50
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
8 changed files with 54 additions and 87 deletions

View file

@ -71,8 +71,7 @@ EmuThread::EmuThread(Core::System& system) : m_system{system} {}
EmuThread::~EmuThread() = default;
void EmuThread::run() {
const char* name = "EmuControlThread";
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadName("EmuControlThread");
auto& gpu = m_system.GPU();
auto stop_token = m_stop_source.get_token();