[qt_common, core, audio] remove duplicate string literal definitions, inline SystemManager::threadfunc, increase latency of audio shutdown (#3030)

Very small code cleanup, also remove `[[unlikely]]` because it doesn't matter + increase latency of audio render when shutting down

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3030
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-11-17 22:37:45 +01:00 committed by crueter
parent c160d6b752
commit d1ac5b2e50
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GPG key ID: 425ACD2D4830EBC6
8 changed files with 54 additions and 87 deletions

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@ -54,8 +54,7 @@ CoreTiming::~CoreTiming() {
}
void CoreTiming::ThreadEntry(CoreTiming& instance) {
static constexpr char name[] = "HostTiming";
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadName("HostTiming");
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
instance.on_thread_init();
instance.ThreadLoop();