mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-06-28 07:35:34 +02:00
it loads the fucker :)
This commit is contained in:
parent
8005c11b40
commit
d1761a1331
1 changed files with 14 additions and 8 deletions
|
|
@ -29,7 +29,7 @@ const server = createServer((req, res) => {
|
|||
<script>
|
||||
var Module = { //do not prepend var
|
||||
mainScriptUrlOrBlob: 'eden-cli.js',
|
||||
arguments: ['--null-render', '--singlecore', '--filter', '*:Trace', 'game.nro'],
|
||||
arguments: ['--null-render', '--singlecore', '--filter', '*:Trace', '/home/web_user/game.nro'],
|
||||
canvas: document.getElementById('canvas'),
|
||||
print: (e) => {
|
||||
e = e.replace('[1;31m', '<span style="color:red;font-weight:bold;">');
|
||||
|
|
@ -47,6 +47,17 @@ var Module = { //do not prepend var
|
|||
printInternal: (e) => {
|
||||
document.getElementById('tty-stdout').innerHTML += \`<span style="color:white">Internal WASM: \${e}</span></br>\`;
|
||||
},
|
||||
preInit: [
|
||||
() => {
|
||||
// copy just most relevant :)
|
||||
Module.FS.mkdir('/home/web_user/.local');
|
||||
Module.FS.mkdir('/home/web_user/.local/share');
|
||||
Module.FS.mkdir('/home/web_user/.local/share/eden');
|
||||
Module.FS.mkdir('/home/web_user/.config');
|
||||
Module.FS.mkdir('/home/web_user/.config/eden');
|
||||
Module.FS.createDataFile('/home/web_user', 'game.nro', gameNroFileBuffer, true, false, true);
|
||||
}
|
||||
],
|
||||
onRuntimeInitialized: () => { Module.printInternal("runtime ok"); },
|
||||
setStatus: (e) => { Module.printInternal(e); },
|
||||
monitorRunDependencies: (e) => { Module.printInternal("monitor deps: " + e); },
|
||||
|
|
@ -58,19 +69,14 @@ Module.printInternal("trying to load script (if it hangs here check console)");
|
|||
fetch('game.nro').then((resp) => {
|
||||
if (!resp.ok)
|
||||
throw Error(\`\${resp.status}\`);
|
||||
return resp.arrayBuffer();
|
||||
return resp.bytes();
|
||||
}).then((buffer) => {
|
||||
gameNroFileBuffer = buffer;
|
||||
Module.printInternal(\`buffer: \${gameNroFileBuffer}\`);
|
||||
// load the thingy AFTER loading the nro
|
||||
Module.printInternal(\`loading from ${build_dir}/\${Module.mainScriptUrlOrBlob}\`);
|
||||
var script = document.createElement('script');
|
||||
script.src = '/eden-cli.js';
|
||||
script.onload = () => {
|
||||
// copy just most relevant :)
|
||||
console.log(Module);
|
||||
Module.FS.writeFile('/game.nro', new DataView(gameNroFileBuffer));
|
||||
};
|
||||
script.onload = (e) => Module.printInternal(\`loaded WASMy script \${e}!!\`);
|
||||
document.head.appendChild(script);
|
||||
}).catch(Module.printErr);
|
||||
</script>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue