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[vk] Remove forced stencil format handling in TextureCacheRuntime
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2 changed files with 2 additions and 15 deletions
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@ -2423,6 +2423,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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template <class P>
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void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
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Image& image = slot_images[image_id];
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runtime.TransitionImageLayout(image);
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if (invalidate) {
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image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
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if (False(image.flags & ImageFlagBits::Tracked)) {
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