[vk] Remove forced stencil format handling in TextureCacheRuntime

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CamilleLaVey 2025-11-27 23:53:34 -04:00 committed by Caio Oliveira
parent 02d45d6a8c
commit cef455d515
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2 changed files with 2 additions and 15 deletions

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@ -2423,6 +2423,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
template <class P>
void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
Image& image = slot_images[image_id];
runtime.TransitionImageLayout(image);
if (invalidate) {
image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
if (False(image.flags & ImageFlagBits::Tracked)) {