diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index ff09e6cae5..1957c26df9 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp @@ -51,8 +51,8 @@ Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) { if (Settings::values.renderer_debug && ctx.log_rz_fp_controls && flags.rounding == IR::FpRounding::RZ) { LOG_INFO(Shader_SPIRV, - "SPV_RZ_EMIT {} start={:#010x} ir_opcode={} spirv_op=OpFMul result_id={} no_contraction={} fmz={} float_controls_ext={}", - StageName(ctx.stage), ctx.start_address, inst->GetOpcode(), static_cast(op), + "SPV_RZ_EMIT {} start={:#010x} ir_opcode={} spirv_op=OpFMul no_contraction={} fmz={} float_controls_ext={}", + StageName(ctx.stage), ctx.start_address, inst->GetOpcode(), flags.no_contraction, FmzName(flags.fmz_mode), ctx.profile.support_float_controls); } if (flags.no_contraction) {