This commit is contained in:
lizzie 2026-02-19 03:53:16 +00:00
parent e35252f0d3
commit cbdeb74342
13 changed files with 51 additions and 12 deletions

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// AppUI-Bridging-Header.h - Sudachi // AppUI-Bridging-Header.h - Sudachi
// Created by Jarrod Norwell on 4/3/2024. // Created by Jarrod Norwell on 4/3/2024.

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// AppUI.swift - Sudachi // AppUI.swift - Sudachi
// Created by Jarrod Norwell on 4/3/2024. // Created by Jarrod Norwell on 4/3/2024.

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// AppUIGameInformation.h - Sudachi // AppUIGameInformation.h - Sudachi
// Created by Jarrod Norwell on 1/20/24. // Created by Jarrod Norwell on 1/20/24.

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# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
// //
// AppUIGameInformation.mm - Sudachi // AppUIGameInformation.mm - Sudachi
// Created by Jarrod Norwell on 1/20/24. // Created by Jarrod Norwell on 1/20/24.

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// AppUIObjC.h - Sudachi // AppUIObjC.h - Sudachi
// Created by Jarrod Norwell on 1/8/24. // Created by Jarrod Norwell on 1/8/24.

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// AppUIObjC.mm - Sudachi // AppUIObjC.mm - Sudachi
// Created by Jarrod Norwell on 1/8/24. // Created by Jarrod Norwell on 1/8/24.
@ -79,12 +82,12 @@
EmulationSession::GetInstance().InitializeGpuDriver(); EmulationSession::GetInstance().InitializeGpuDriver();
YuzuSettings::values.dump_shaders.SetValue(true); Settings::values.dump_shaders.SetValue(true);
YuzuSettings::values.use_asynchronous_shaders.SetValue(true); Settings::values.use_asynchronous_shaders.SetValue(true);
// YuzuSettings::values.astc_recompression.SetValue(YuzuSettings::AstcRecompression::Bc3); // Settings::values.astc_recompression.SetValue(Settings::AstcRecompression::Bc3);
YuzuSettings::values.shader_backend.SetValue(YuzuSettings::ShaderBackend::SpirV); Settings::values.shader_backend.SetValue(Settings::ShaderBackend::SpirV);
// YuzuSettings::values.resolution_setup.SetValue(YuzuSettings::ResolutionSetup::Res1X); // Settings::values.resolution_setup.SetValue(Settings::ResolutionSetup::Res1X);
// YuzuSettings::values.scaling_filter.SetValue(YuzuSettings::ScalingFilter::Bilinear); // Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::Bilinear);
} return self; } return self;
} }

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "Config.h" #include "Config.h"

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// DirectoryManager.h - Sudachi // DirectoryManager.h - Sudachi
// Created by Jarrod Norwell on 1/18/24. // Created by Jarrod Norwell on 1/18/24.

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// DirectoryManager.mm - Sudachi // DirectoryManager.mm - Sudachi
// Created by Jarrod Norwell on 1/18/24. // Created by Jarrod Norwell on 1/18/24.

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// EmulationSession.h - Sudachi // EmulationSession.h - Sudachi
// Created by Jarrod Norwell on 1/20/24. // Created by Jarrod Norwell on 1/20/24.

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// EmulationSession.m - Sudachi // EmulationSession.m - Sudachi
// Created by Jarrod Norwell on 1/20/24. // Created by Jarrod Norwell on 1/20/24.
@ -204,7 +207,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
// Initialize system. // Initialize system.
m_system.SetShuttingDown(false); m_system.SetShuttingDown(false);
m_system.ApplySettings(); m_system.ApplySettings();
YuzuSettings::LogSettings(); Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices(); m_system.HIDCore().ReloadInputDevices();
m_system.SetFrontendAppletSet({ m_system.SetFrontendAppletSet({
nullptr, // Amiibo Settings nullptr, // Amiibo Settings
@ -238,7 +241,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady(); m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); }); m_system.RegisterExitCallback([&] { HaltEmulation(); });
if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { if (Settings::values.use_disk_shader_cache.GetValue()) {
m_system.Renderer().ReadRasterizer()->LoadDiskResources( m_system.Renderer().ReadRasterizer()->LoadDiskResources(
m_system.GetApplicationProcessProgramID(), std::stop_token{}, m_system.GetApplicationProcessProgramID(), std::stop_token{},
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); [](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
@ -265,7 +268,7 @@ Core::SystemResultStatus EmulationSession::BootOS() {
// Initialize system. // Initialize system.
m_system.SetShuttingDown(false); m_system.SetShuttingDown(false);
m_system.ApplySettings(); m_system.ApplySettings();
YuzuSettings::LogSettings(); Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices(); m_system.HIDCore().ReloadInputDevices();
m_system.SetFrontendAppletSet({ m_system.SetFrontendAppletSet({
nullptr, // Amiibo Settings nullptr, // Amiibo Settings
@ -305,7 +308,7 @@ Core::SystemResultStatus EmulationSession::BootOS() {
m_system.GetCpuManager().OnGpuReady(); m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); }); m_system.RegisterExitCallback([&] { HaltEmulation(); });
if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { if (Settings::values.use_disk_shader_cache.GetValue()) {
m_system.Renderer().ReadRasterizer()->LoadDiskResources( m_system.Renderer().ReadRasterizer()->LoadDiskResources(
m_system.GetApplicationProcessProgramID(), std::stop_token{}, m_system.GetApplicationProcessProgramID(), std::stop_token{},
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); [](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
@ -377,7 +380,7 @@ void EmulationSession::RunEmulation() {
} }
// Load the disk shader cache. // Load the disk shader cache.
if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { if (Settings::values.use_disk_shader_cache.GetValue()) {
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources( m_system.Renderer().ReadRasterizer()->LoadDiskResources(
m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress); m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress);
@ -484,7 +487,7 @@ bool EmulationSession::IsHandheldOnly() {
return false; return false;
} }
return !YuzuSettings::IsDockedMode(); return !Settings::IsDockedMode();
} }
void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) { void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// EmulationWindow.h - Sudachi // EmulationWindow.h - Sudachi
// Created by Jarrod Norwell on 1/18/24. // Created by Jarrod Norwell on 1/18/24.

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// //
// EmulationWindow.mm - Sudachi // EmulationWindow.mm - Sudachi
// Created by Jarrod Norwell on 1/18/24. // Created by Jarrod Norwell on 1/18/24.