[opengl] remove GLAD symbols from builds w/o OpenGL (#3922)

removes unused symbols from non-OpenGL builds, notably mac

I REMEMBER MAKING THIS PR A WHILE AGO but I have no record of it here, so hell lets redo it

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3922
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
lizzie 2026-05-06 03:23:27 +02:00 committed by crueter
parent 8f4e8c6d6a
commit ca1fcaca3b
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
6 changed files with 56 additions and 24 deletions

View file

@ -15,11 +15,18 @@ function(create_resource file output filename)
file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
endfunction()
if (ENABLE_OPENGL)
list(APPEND OPENGL_SOURCES
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
)
else()
set(OPENGL_SOURCES "")
endif()
add_executable(yuzu-cmd
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2_null.cpp
emu_window/emu_window_sdl2_null.h
emu_window/emu_window_sdl2_vk.cpp
@ -28,10 +35,13 @@ add_executable(yuzu-cmd
sdl_config.h
yuzu.cpp
yuzu.rc
${OPENGL_SOURCES}
)
target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common video_core)
target_link_libraries(yuzu-cmd PRIVATE glad)
if (ENABLE_OPENGL)
target_link_libraries(yuzu-cmd PRIVATE glad)
endif()
if (MSVC)
target_link_libraries(yuzu-cmd PRIVATE getopt)
endif()