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https://git.eden-emu.dev/eden-emu/eden
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[opengl] remove GLAD symbols from builds w/o OpenGL (#3922)
removes unused symbols from non-OpenGL builds, notably mac I REMEMBER MAKING THIS PR A WHILE AGO but I have no record of it here, so hell lets redo it Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3922 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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parent
8f4e8c6d6a
commit
ca1fcaca3b
6 changed files with 56 additions and 24 deletions
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@ -15,11 +15,18 @@ function(create_resource file output filename)
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file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
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endfunction()
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if (ENABLE_OPENGL)
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list(APPEND OPENGL_SOURCES
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emu_window/emu_window_sdl2_gl.cpp
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emu_window/emu_window_sdl2_gl.h
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)
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else()
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set(OPENGL_SOURCES "")
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endif()
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add_executable(yuzu-cmd
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emu_window/emu_window_sdl2.cpp
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emu_window/emu_window_sdl2.h
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emu_window/emu_window_sdl2_gl.cpp
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emu_window/emu_window_sdl2_gl.h
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emu_window/emu_window_sdl2_null.cpp
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emu_window/emu_window_sdl2_null.h
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emu_window/emu_window_sdl2_vk.cpp
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@ -28,10 +35,13 @@ add_executable(yuzu-cmd
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sdl_config.h
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yuzu.cpp
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yuzu.rc
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${OPENGL_SOURCES}
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)
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target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common video_core)
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target_link_libraries(yuzu-cmd PRIVATE glad)
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if (ENABLE_OPENGL)
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target_link_libraries(yuzu-cmd PRIVATE glad)
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endif()
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if (MSVC)
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target_link_libraries(yuzu-cmd PRIVATE getopt)
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endif()
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@ -59,20 +59,16 @@ private:
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};
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bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
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std::vector<std::string_view> unsupported_ext;
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std::vector<std::string_view> unsupported_ext{};
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#ifdef HAS_OPENGL
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// Extensions required to support some texture formats.
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if (!GLAD_GL_EXT_texture_compression_s3tc) {
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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unsupported_ext.push_back("EXT_texture_compression_s3tc");
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}
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if (!GLAD_GL_ARB_texture_compression_rgtc) {
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if (!GLAD_GL_ARB_texture_compression_rgtc)
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unsupported_ext.push_back("ARB_texture_compression_rgtc");
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}
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for (const auto& extension : unsupported_ext) {
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for (const auto& extension : unsupported_ext)
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LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension);
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}
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#endif
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return unsupported_ext.empty();
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}
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@ -31,7 +31,9 @@
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#include "sdl_config.h"
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#include "video_core/renderer_base.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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#ifdef HAS_OPENGL
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#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
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#endif
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#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
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@ -349,17 +351,22 @@ int main(int argc, char** argv) {
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std::unique_ptr<EmuWindow_SDL2> emu_window;
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switch (Settings::values.renderer_backend.GetValue()) {
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#ifdef HAS_OPENGL
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case Settings::RendererBackend::OpenGL_GLSL:
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case Settings::RendererBackend::OpenGL_GLASM:
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case Settings::RendererBackend::OpenGL_SPIRV:
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emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen);
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break;
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#endif
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case Settings::RendererBackend::Vulkan:
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emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
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break;
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case Settings::RendererBackend::Null:
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emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
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break;
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default:
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LOG_CRITICAL(Frontend, "Invalid renderer backend");
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return -1;
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}
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#ifdef _WIN32
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