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[*] fix clangarm64 compilation (#4521)
seems like a lot less headers are pulling in vector Signed-off-by: crueter <crueter@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4521 Reviewed-by: lizzie <lizzie@eden-emu.dev>
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4 changed files with 7 additions and 4 deletions
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@ -6,12 +6,11 @@
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#pragma once
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#include <functional>
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#include <optional>
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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#include "core/file_sys/vfs/vfs_types.h"
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#include "core/hle/result.h"
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#include "core/hle/service/bcat/bcat_types.h"
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#include "core/hle/service/kernel_helpers.h"
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