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https://git.eden-emu.dev/eden-emu/eden
synced 2026-06-28 11:55:22 +02:00
force services into guest process and singlecore option
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parent
d004c688c2
commit
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5 changed files with 32 additions and 19 deletions
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@ -28,4 +28,5 @@ There are two main applications, an SDL-based app (`eden-cli`) and a Qt based ap
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- `--version/-v`: Display version and quit.
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- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).
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- `--null-render/-n`: Forces the usage of the "Null" render backend irrespective of settings.
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- `--filter/-F`: Sets the debug log filter irrespective of settings.
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- `--filter/-x`: Sets the debug log filter irrespective of settings.
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- `--singlecore/-s`: Forces single-core regardless of settings.
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@ -86,7 +86,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
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// BEGONE cold clones of lambdas, for I have merged you all into a SINGLE lambda instead of
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// spamming lambdas like it's some kind of lambda calculus class
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for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
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std::vector<std::pair<std::string_view, void (*)(Core::System&)>> rt_services{
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{"audio", &Audio::LoopProcess},
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{"FS", &FileSystem::LoopProcess},
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// Must match with src/core/CMakeLists.txt for target_source of jit.cpp
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@ -97,9 +97,16 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
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{"Loader", &LDR::LoopProcess},
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{"nvservices", &Nvidia::LoopProcess},
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{"bsdsocket", &Sockets::LoopProcess},
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})
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};
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#if defined(__EMSCRIPTEN__) || defined(__wasi__) || defined(__OPENORBIS__)
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for (auto const& e : rt_services)
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kernel.RunOnGuestCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); });
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kernel.RunOnGuestCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); });
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#else
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for (auto const& e : rt_services)
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kernel.RunOnHostCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); }).detach();
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kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
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kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
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#endif
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// Avoid cold clones of lambdas -- succintly
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for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
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{"sm", &SM::LoopProcess},
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@ -199,7 +199,7 @@ void EmuWindow_SDL3::OnEvent(SDL_Event& event) {
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case SDL_EVENT_MOUSE_BUTTON_UP:
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// ignore if it came from touch
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if (event.button.which != SDL_TOUCH_MOUSEID) {
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OnMouseButton(event.button.button, event.button.down ? 1 : 0, s32(event.button.x), s3>(event.button.y));
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OnMouseButton(event.button.button, event.button.down ? 1 : 0, s32(event.button.x), s32(event.button.y));
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}
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return;
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case SDL_EVENT_FINGER_DOWN:
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@ -216,6 +216,7 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
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bool use_multiplayer = false;
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bool fullscreen = false;
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bool force_null_render = false;
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bool force_single_core = false;
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std::string nickname{};
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std::string password{};
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std::string address{};
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@ -236,7 +237,8 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
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{"version", no_argument, 0, 'v'},
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{"input-profile", no_argument, 0, 'i'},
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{"null-render", no_argument, 0, 'n'},
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{"filter", no_argument, 0, 'F'},
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{"singlecore", no_argument, 0, 's'},
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{"filter", no_argument, 0, 'x'},
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{0, 0, 0, 0},
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// clang-format on
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};
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@ -310,7 +312,10 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
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case 'n':
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force_null_render = true;
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break;
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case 'F':
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case 's':
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force_single_core = true;
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break;
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case 'x':
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log_filter = argv[optind];
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++optind;
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break;
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@ -351,6 +356,10 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
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Settings::values.gdbstub_port = *override_gdb_port;
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}
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if (force_single_core) {
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Settings::values.use_multi_core = false;
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}
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if (force_null_render) {
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Settings::values.renderer_backend = Settings::RendererBackend::Null;
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}
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@ -5,8 +5,7 @@
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import { createServer } from 'http';
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import { readFile } from 'fs';
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import { join } from 'path';
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// DO NOT RUN THIS IN ANY PRODUCTION ENVIRONMENT EVER
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console.log(`dont forget to run: "npm --global install @jdmichaud/dwarf-2-sourcemap" for better debugging!`);
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const server = createServer((req, res) => {
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console.log(`get ${req.url}`);
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if (req.url === '/') {
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@ -22,15 +21,15 @@ const server = createServer((req, res) => {
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<head>
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<title>eden-cli</title>
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</head>
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<body style="margin:0;padding:0;background-color:black;font-family:Monospace,Tahoma,Arial;width:100%;height:100%;">
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<div style="display:grid;grid-template-columns:1fr 1fr;gap:2px;width:100%;height:100%;">
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<body style="margin:0;padding:0;background-color:black;color:white;font-family:Monospace,Tahoma,Arial;">
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<div style="display:grid;grid-template-columns:1fr 1fr;gap:2px;width:100%;height:100vh;">
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<canvas id="canvas" oncontextmenu="event.preventDefault()" style="width:100%;height:100%;background-color:gray;"></canvas>
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<div id="tty-stdout"></div>
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</div>
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<script>
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var Module = { //do not prepend var
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mainScriptUrlOrBlob: 'eden-cli.js',
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arguments: ['--null-render', '-F', '*:Trace', 'game.nro'],
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arguments: ['--null-render', '--singlecore', '--filter', '*:Trace', 'game.nro'],
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canvas: document.getElementById('canvas'),
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print: (e) => {
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e = e.replace('[1;31m', '<span style="color:red;font-weight:bold;">');
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@ -52,9 +51,7 @@ var Module = { //do not prepend var
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monitorRunDependencies: (e) => { Module.printInternal("monitor deps: " + e); },
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__wasm_call_ctors: () => { Module.printInternal("ctors beep"); },
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};
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var gameNroFileBuffer = {};
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Module.printInternal(\`Atomics: \${window.Atomics}, SharedArrayBuffer: \${window.SharedArrayBuffer}\`);
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Module.printInternal("trying to load script (if it hangs here check console)");
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fetch('game.nro').then((resp) => {
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@ -63,8 +60,7 @@ fetch('game.nro').then((resp) => {
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return resp.arrayBuffer();
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}).then((buffer) => {
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gameNroFileBuffer = buffer;
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Module.printInternal("buffer: " + gameNroFileBuffer);
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Module.printInternal(\`buffer: \${gameNroFileBuffer}\`);
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// load the thingy AFTER loading the nro
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Module.printInternal(\`loading from ${build_dir}/\${Module.mainScriptUrlOrBlob}\`);
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var script = document.createElement('script');
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@ -95,16 +91,16 @@ fetch('game.nro').then((resp) => {
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'Cross-Origin-Opener-Policy': 'same-origin',
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'Cross-Origin-Embedder-Policy': 'require-corp'
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});
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res.end(content, 'utf-8');
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res.end(content);
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});
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} else if (req.url === '/game.nro') {
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readFile(nro_file, (err, content) => {
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res.writeHead(200, {
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'Content-Type': 'application/wasm',
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'Content-Type': 'application/octet-stream',
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'Cross-Origin-Opener-Policy': 'same-origin',
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'Cross-Origin-Embedder-Policy': 'require-corp'
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});
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res.end(content, 'utf-8');
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res.end(content);
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});
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} else {
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res.writeHead(404, {});
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