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[surface, vk, pipeline, texture_cache] Texture Sampling Fix
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5 changed files with 65 additions and 10 deletions
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@ -520,6 +520,7 @@ bool IsPixelFormatInteger(PixelFormat format);
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bool IsPixelFormatSignedInteger(PixelFormat format);
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std::optional<PixelFormat> NormalizedCompatibleFormat(PixelFormat format);
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std::optional<PixelFormat> IntegerCompatibleFormat(PixelFormat format);
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size_t PixelComponentSizeBitsInteger(PixelFormat format);
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