[arm] Add "debugging" cpu accuracy option to replace CPU debug toggle (#2640)

The debug toggle and the CPU accuracy options are mutually exclusive, if debug toggle on => cpu accuracy is ignored, if debug toggle off => cpu accuracy is used. So just add it to cpu accuracy and avoid the extra hassle.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2640
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-17 22:09:19 +02:00 committed by crueter
parent 171a1d23e4
commit c0fb872d1a
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
13 changed files with 87 additions and 107 deletions

View file

@ -136,7 +136,7 @@ ENUM(ShaderBackend, Glsl, Glasm, SpirV);
ENUM(GpuAccuracy, Normal, High, Extreme);
ENUM(DmaAccuracy, Default, Unsafe, Safe);
ENUM(CpuBackend, Dynarmic, Nce);
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid, Debugging);
ENUM(CpuClock, Boost, Fast)
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb, Memory_10Gb, Memory_12Gb);
ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);