[vfs] remove usage of 'dynamic_cast', use ankerl::map for files (#3594)

Do I need to writeout everything wrong with `dynamic_cast`?

Also the usual std::map -> `ankerl::unordered_dense::map` conversion, seems to work just fine - but of course test that updates/DLCs/mods/cheats/etc are still being applied :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3594
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2026-02-21 18:38:32 +01:00 committed by crueter
parent b6238d6df7
commit bfc720152a
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7 changed files with 101 additions and 182 deletions

View file

@ -193,7 +193,7 @@ public:
}
void SwapBuffers() override {
if (auto window = dynamic_cast<QWindow*>(surface)) {
if (auto window = static_cast<QWindow*>(surface)) {
if (!window->isExposed()) {
LOG_DEBUG(Frontend, "SwapBuffers ignored: window not exposed");
return;