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https://git.eden-emu.dev/eden-emu/eden
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[TEST] Return the previous geometry shader passthrough handling
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809a61f600
commit
b9c28ef6a1
4 changed files with 87 additions and 104 deletions
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@ -72,25 +72,6 @@ Shader::OutputTopology MaxwellToOutputTopology(Maxwell::PrimitiveTopology topolo
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}
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}
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Shader::InputTopology MaxwellToInputTopology(Maxwell::PrimitiveTopology topology) {
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switch (topology) {
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case Maxwell::PrimitiveTopology::Points:
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return Shader::InputTopology::Points;
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case Maxwell::PrimitiveTopology::Lines:
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case Maxwell::PrimitiveTopology::LineLoop:
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case Maxwell::PrimitiveTopology::LineStrip:
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return Shader::InputTopology::Lines;
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case Maxwell::PrimitiveTopology::LinesAdjacency:
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case Maxwell::PrimitiveTopology::LineStripAdjacency:
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return Shader::InputTopology::LinesAdjacency;
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case Maxwell::PrimitiveTopology::TrianglesAdjacency:
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case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
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return Shader::InputTopology::TrianglesAdjacency;
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default:
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return Shader::InputTopology::Triangles;
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}
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}
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Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key,
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const Shader::IR::Program& program,
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const Shader::IR::Program* previous_program,
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@ -146,7 +127,33 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key,
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default:
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break;
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}
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info.input_topology = MaxwellToInputTopology(key.gs_input_topology);
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switch (key.gs_input_topology) {
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case Maxwell::PrimitiveTopology::Points:
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info.input_topology = Shader::InputTopology::Points;
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break;
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case Maxwell::PrimitiveTopology::Lines:
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case Maxwell::PrimitiveTopology::LineLoop:
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case Maxwell::PrimitiveTopology::LineStrip:
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info.input_topology = Shader::InputTopology::Lines;
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break;
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case Maxwell::PrimitiveTopology::Triangles:
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case Maxwell::PrimitiveTopology::TriangleStrip:
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case Maxwell::PrimitiveTopology::TriangleFan:
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case Maxwell::PrimitiveTopology::Quads:
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case Maxwell::PrimitiveTopology::QuadStrip:
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case Maxwell::PrimitiveTopology::Polygon:
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case Maxwell::PrimitiveTopology::Patches:
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info.input_topology = Shader::InputTopology::Triangles;
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break;
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case Maxwell::PrimitiveTopology::LinesAdjacency:
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case Maxwell::PrimitiveTopology::LineStripAdjacency:
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info.input_topology = Shader::InputTopology::LinesAdjacency;
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break;
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case Maxwell::PrimitiveTopology::TrianglesAdjacency:
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case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
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info.input_topology = Shader::InputTopology::TrianglesAdjacency;
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break;
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}
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info.glasm_use_storage_buffers = glasm_use_storage_buffers;
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return info;
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}
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@ -476,10 +483,8 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
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&& index == u32(Maxwell::ShaderType::Geometry);
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if (key.unique_hashes[index] == 0 && is_emulated_stage) {
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auto topology = MaxwellToOutputTopology(key.gs_input_topology);
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programs[index] =
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GenerateGeometryPassthrough(pools.inst, pools.block, host_info,
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*layer_source_program, topology,
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MaxwellToInputTopology(key.gs_input_topology));
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programs[index] = GenerateGeometryPassthrough(pools.inst, pools.block, host_info,
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*layer_source_program, topology);
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continue;
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}
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if (key.unique_hashes[index] == 0) {
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@ -497,15 +502,13 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
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if (!uses_vertex_a || index != 1) {
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// Normal path
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programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info,
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MaxwellToInputTopology(key.gs_input_topology));
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programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info);
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total_storage_buffers += Shader::NumDescriptors(programs[index].info.storage_buffers_descriptors);
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} else {
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// VertexB path when VertexA is present.
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auto& program_va{programs[0]};
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auto program_vb{TranslateProgram(pools.inst, pools.block, env, cfg, host_info,
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MaxwellToInputTopology(key.gs_input_topology))};
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auto program_vb{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
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total_storage_buffers += Shader::NumDescriptors(program_vb.info.storage_buffers_descriptors);
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programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
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}
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@ -594,8 +597,7 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
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env.Dump(hash, key.unique_hash);
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}
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auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info,
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Shader::InputTopology::Points)};
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auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
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const u32 num_storage_buffers{Shader::NumDescriptors(program.info.storage_buffers_descriptors)};
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Shader::RuntimeInfo info;
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info.glasm_use_storage_buffers = num_storage_buffers <= device.GetMaxGLASMStorageBufferBlocks();
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@ -152,25 +152,6 @@ Shader::AttributeType AttributeType(const FixedPipelineState& state, size_t inde
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return Shader::AttributeType::Disabled;
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}
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Shader::InputTopology MaxwellToInputTopology(Maxwell::PrimitiveTopology topology) {
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switch (topology) {
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case Maxwell::PrimitiveTopology::Points:
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return Shader::InputTopology::Points;
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case Maxwell::PrimitiveTopology::Lines:
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case Maxwell::PrimitiveTopology::LineLoop:
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case Maxwell::PrimitiveTopology::LineStrip:
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return Shader::InputTopology::Lines;
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case Maxwell::PrimitiveTopology::LinesAdjacency:
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case Maxwell::PrimitiveTopology::LineStripAdjacency:
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return Shader::InputTopology::LinesAdjacency;
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case Maxwell::PrimitiveTopology::TrianglesAdjacency:
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case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
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return Shader::InputTopology::TrianglesAdjacency;
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default:
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return Shader::InputTopology::Triangles;
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}
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}
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Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> programs,
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const GraphicsPipelineCacheKey& key,
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const Shader::IR::Program& program,
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@ -289,7 +270,33 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
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default:
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break;
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}
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info.input_topology = MaxwellToInputTopology(key.state.topology);
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switch (key.state.topology) {
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case Maxwell::PrimitiveTopology::Points:
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info.input_topology = Shader::InputTopology::Points;
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break;
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case Maxwell::PrimitiveTopology::Lines:
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case Maxwell::PrimitiveTopology::LineLoop:
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case Maxwell::PrimitiveTopology::LineStrip:
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info.input_topology = Shader::InputTopology::Lines;
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break;
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case Maxwell::PrimitiveTopology::Triangles:
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case Maxwell::PrimitiveTopology::TriangleStrip:
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case Maxwell::PrimitiveTopology::TriangleFan:
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case Maxwell::PrimitiveTopology::Quads:
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case Maxwell::PrimitiveTopology::QuadStrip:
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case Maxwell::PrimitiveTopology::Polygon:
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case Maxwell::PrimitiveTopology::Patches:
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info.input_topology = Shader::InputTopology::Triangles;
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break;
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case Maxwell::PrimitiveTopology::LinesAdjacency:
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case Maxwell::PrimitiveTopology::LineStripAdjacency:
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info.input_topology = Shader::InputTopology::LinesAdjacency;
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break;
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case Maxwell::PrimitiveTopology::TrianglesAdjacency:
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case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
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info.input_topology = Shader::InputTopology::TrianglesAdjacency;
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break;
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}
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info.force_early_z = key.state.early_z != 0;
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info.y_negate = key.state.y_negate != 0;
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return info;
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@ -786,10 +793,8 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
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index == static_cast<u32>(Maxwell::ShaderType::Geometry);
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if (key.unique_hashes[index] == 0 && is_emulated_stage) {
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auto topology = MaxwellToOutputTopology(key.state.topology);
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programs[index] =
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GenerateGeometryPassthrough(pools.inst, pools.block, host_info,
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*layer_source_program, topology,
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MaxwellToInputTopology(key.state.topology));
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programs[index] = GenerateGeometryPassthrough(pools.inst, pools.block, host_info,
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*layer_source_program, topology);
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continue;
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}
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if (key.unique_hashes[index] == 0) {
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@ -802,13 +807,11 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
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Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
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if (!uses_vertex_a || index != 1) {
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// Normal path
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programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info,
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MaxwellToInputTopology(key.state.topology));
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programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info);
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} else {
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// VertexB path when VertexA is present.
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auto& program_va{programs[0]};
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auto program_vb{TranslateProgram(pools.inst, pools.block, env, cfg, host_info,
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MaxwellToInputTopology(key.state.topology))};
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auto program_vb{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
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programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
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}
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@ -954,8 +957,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
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env.Dump(hash, key.unique_hash);
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}
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auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info,
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Shader::InputTopology::Points)};
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auto program{TranslateProgram(pools.inst, pools.block, env, cfg, host_info)};
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const VkDriverIdKHR driver_id = device.GetDriverID();
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const bool needs_shared_mem_clamp =
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driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY ||
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