[desktop] refactor profile management and fix some misc bugs with it (#3415)

Adding and editing users is now done in a single dialog rather than all those other individual buttons and dialogs like before.

Fixed some bugs with profile management too, and made edit/delete a right-click menu.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3415
This commit is contained in:
crueter 2026-01-29 17:17:28 +01:00
parent 9cf3a04af3
commit b2b98ac83a
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
12 changed files with 959 additions and 469 deletions

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
#include "common/common_types.h"
#include "common/fs/path_util.h"
#include "common/uuid.h"
#include "configuration/system/profile_avatar_dialog.h"
#include "core/constants.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/romfs.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "new_user_dialog.h"
#include "qt_common/qt_common.h"
#include "ui_new_user_dialog.h"
#include <QFileDialog>
#include <QMessageBox>
#include <QStyle>
#include <fmt/format.h>
#include <qnamespace.h>
#include <qregularexpression.h>
#include <qvalidator.h>
QPixmap NewUserDialog::DefaultAvatar() {
QPixmap icon;
icon.fill(Qt::black);
icon.loadFromData(Core::Constants::ACCOUNT_BACKUP_JPEG.data(),
static_cast<u32>(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
}
QString NewUserDialog::GetImagePath(const Common::UUID& uuid) {
const auto path =
Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
return QString::fromStdString(Common::FS::PathToUTF8String(path));
}
QPixmap NewUserDialog::GetIcon(const Common::UUID& uuid) {
QPixmap icon{GetImagePath(uuid)};
if (!icon) {
return DefaultAvatar();
}
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
}
NewUserDialog::NewUserDialog(Common::UUID uuid, const std::string& username, const QString& title,
QWidget* parent)
: QDialog(parent) {
m_editing = true;
setup(uuid, username, title);
}
NewUserDialog::NewUserDialog(QWidget* parent) : QDialog(parent) {
setup(Common::UUID::MakeRandom(), "Eden", tr("New User"));
}
void NewUserDialog::setup(Common::UUID uuid, const std::string& username, const QString& title) {
ui = new Ui::NewUserDialog;
ui->setupUi(this);
setWindowTitle(title);
m_scene = new QGraphicsScene;
ui->image->setScene(m_scene);
// setup
// Byte reversing here is incredibly wack, but basically the way I've implemented it
// is such that when you view it, it will match the folder name always.
// TODO: Add UUID changing
if (!m_editing) {
ui->uuid->setText(QString::fromStdString(uuid.RawString()).toUpper());
} else {
QByteArray bytes = QByteArray::fromHex(QString::fromStdString(uuid.RawString()).toLatin1());
std::reverse(bytes.begin(), bytes.end());
QString txt = QString::fromLatin1(bytes.toHex().toUpper());
ui->uuid->setText(txt);
ui->uuid->setReadOnly(true);
}
ui->username->setText(QString::fromStdString(username));
verifyUser();
setImage(GetIcon(uuid));
updateRevertButton();
// Validators
QRegularExpressionValidator* username_validator =
new QRegularExpressionValidator(QRegularExpression(QStringLiteral(".{1,32}")), this);
ui->username->setValidator(username_validator);
QRegularExpressionValidator* uuid_validator = new QRegularExpressionValidator(
QRegularExpression(QStringLiteral("[0-9a-fA-F]{32}")), this);
ui->uuid->setValidator(uuid_validator);
// Connections
connect(ui->uuid, &QLineEdit::textEdited, this, &::NewUserDialog::verifyUser);
connect(ui->username, &QLineEdit::textEdited, this, &::NewUserDialog::verifyUser);
connect(ui->revert, &QAbstractButton::clicked, this, &NewUserDialog::revertImage);
connect(ui->selectImage, &QAbstractButton::clicked, this, &NewUserDialog::selectImage);
connect(ui->setAvatar, &QAbstractButton::clicked, this, &NewUserDialog::setAvatar);
connect(ui->generate, &QAbstractButton::clicked, this, &NewUserDialog::generateUUID);
connect(this, &NewUserDialog::isDefaultAvatarChanged, this, &NewUserDialog::updateRevertButton);
connect(this, &QDialog::accepted, this, &NewUserDialog::dispatchUser);
// dialog
avatar_dialog = new ProfileAvatarDialog(this);
}
NewUserDialog::~NewUserDialog() {
delete ui;
}
bool NewUserDialog::isDefaultAvatar() const {
return m_isDefaultAvatar;
}
void NewUserDialog::setIsDefaultAvatar(bool newIsDefaultAvatar) {
if (m_isDefaultAvatar == newIsDefaultAvatar)
return;
m_isDefaultAvatar = newIsDefaultAvatar;
emit isDefaultAvatarChanged(m_isDefaultAvatar);
}
void NewUserDialog::selectImage() {
const auto file = QFileDialog::getOpenFileName(this, tr("Select User Image"), QString(),
tr("Image Formats (*.jpg *.jpeg *.png *.bmp)"));
if (file.isEmpty()) {
return;
}
// Profile image must be 256x256
QPixmap image(file);
if (image.width() != 256 || image.height() != 256) {
image = image.scaled(256, 256, Qt::KeepAspectRatioByExpanding, Qt::SmoothTransformation);
}
setImage(image.scaled(64, 64, Qt::IgnoreAspectRatio));
setIsDefaultAvatar(false);
}
void NewUserDialog::setAvatar() {
if (!avatar_dialog->AreImagesLoaded()) {
if (!LoadAvatarData()) {
return;
}
}
if (avatar_dialog->exec() == QDialog::Accepted) {
setImage(avatar_dialog->GetSelectedAvatar().scaled(64, 64, Qt::IgnoreAspectRatio));
}
}
bool NewUserDialog::LoadAvatarData() {
constexpr u64 AvatarImageDataId = 0x010000000000080AULL;
// Attempt to load avatar data archive from installed firmware
auto* bis_system = QtCommon::system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
QMessageBox::warning(this, tr("No firmware available"),
tr("Please install the firmware to use firmware avatars."));
return false;
}
const auto nca = bis_system->GetEntry(AvatarImageDataId, FileSys::ContentRecordType::Data);
if (!nca) {
QMessageBox::warning(this, tr("Error loading archive"),
tr("Archive is not available. Please install/reinstall firmware."));
return false;
}
const auto romfs = nca->GetRomFS();
if (!romfs) {
QMessageBox::warning(
this, tr("Error loading archive"),
tr("Could not locate RomFS. Your file or decryption keys may be corrupted."));
return false;
}
const auto extracted = FileSys::ExtractRomFS(romfs);
if (!extracted) {
QMessageBox::warning(
this, tr("Error extracting archive"),
tr("Could not extract RomFS. Your file or decryption keys may be corrupted."));
return false;
}
const auto chara_dir = extracted->GetSubdirectory("chara");
if (!chara_dir) {
QMessageBox::warning(this, tr("Error finding image directory"),
tr("Failed to find image directory in the archive."));
return false;
}
QVector<QPixmap> images;
for (const auto& item : chara_dir->GetFiles()) {
if (item->GetExtension() != "szs") {
continue;
}
auto image_data = DecompressYaz0(item);
if (image_data.empty()) {
continue;
}
QImage image(reinterpret_cast<const uchar*>(image_data.data()), 256, 256,
QImage::Format_RGBA8888);
images.append(QPixmap::fromImage(image));
}
if (images.isEmpty()) {
QMessageBox::warning(this, tr("No images found"),
tr("No avatar images were found in the archive."));
return false;
}
// Load the image data into the dialog
avatar_dialog->LoadImages(images);
return true;
}
std::vector<uint8_t> NewUserDialog::DecompressYaz0(const FileSys::VirtualFile& file) {
if (!file) {
throw std::invalid_argument("Null file pointer passed to DecompressYaz0");
}
uint32_t magic{};
file->ReadObject(&magic, 0);
if (magic != Common::MakeMagic('Y', 'a', 'z', '0')) {
return std::vector<uint8_t>();
}
uint32_t decoded_length{};
file->ReadObject(&decoded_length, 4);
decoded_length = Common::swap32(decoded_length);
std::size_t input_size = file->GetSize() - 16;
std::vector<uint8_t> input(input_size);
file->ReadBytes(input.data(), input_size, 16);
uint32_t input_offset{};
uint32_t output_offset{};
std::vector<uint8_t> output(decoded_length);
uint16_t mask{};
uint8_t header{};
while (output_offset < decoded_length) {
if ((mask >>= 1) == 0) {
header = input[input_offset++];
mask = 0x80;
}
if ((header & mask) != 0) {
if (output_offset == output.size()) {
break;
}
output[output_offset++] = input[input_offset++];
} else {
uint8_t byte1 = input[input_offset++];
uint8_t byte2 = input[input_offset++];
uint32_t dist = ((byte1 & 0xF) << 8) | byte2;
uint32_t position = output_offset - (dist + 1);
uint32_t length = byte1 >> 4;
if (length == 0) {
length = static_cast<uint32_t>(input[input_offset++]) + 0x12;
} else {
length += 2;
}
uint32_t gap = output_offset - position;
uint32_t non_overlapping_length = length;
if (non_overlapping_length > gap) {
non_overlapping_length = gap;
}
std::memcpy(&output[output_offset], &output[position], non_overlapping_length);
output_offset += non_overlapping_length;
position += non_overlapping_length;
length -= non_overlapping_length;
while (length-- > 0) {
output[output_offset++] = output[position++];
}
}
}
return output;
}
void NewUserDialog::setImage(const QPixmap& pixmap) {
m_pixmap = pixmap;
m_scene->clear();
m_scene->addPixmap(m_pixmap);
}
void NewUserDialog::revertImage() {
setImage(DefaultAvatar());
setIsDefaultAvatar(true);
}
void NewUserDialog::updateRevertButton() {
if (isDefaultAvatar()) {
ui->revert->setIcon(QIcon{});
} else {
QStyle* style = parentWidget()->style();
QIcon icon(style->standardIcon(QStyle::SP_LineEditClearButton));
ui->revert->setIcon(icon);
}
}
void NewUserDialog::generateUUID() {
Common::UUID uuid = Common::UUID::MakeRandom();
ui->uuid->setText(QString::fromStdString(uuid.RawString()).toUpper());
}
void NewUserDialog::verifyUser() {
const QPixmap checked = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
const QPixmap failed = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
const bool uuid_good = ui->uuid->hasAcceptableInput();
const bool username_good = ui->username->hasAcceptableInput();
auto ok_button = ui->buttonBox->button(QDialogButtonBox::Ok);
ok_button->setEnabled(username_good && uuid_good);
if (uuid_good) {
ui->uuidVerified->setPixmap(checked);
ui->uuidVerified->setToolTip(tr("All Good", "Tooltip"));
} else {
ui->uuidVerified->setPixmap(failed);
ui->uuidVerified->setToolTip(tr("Must be 32 hex characters (0-9, a-f)", "Tooltip"));
}
if (username_good) {
ui->usernameVerified->setPixmap(checked);
ui->usernameVerified->setToolTip(tr("All Good", "Tooltip"));
} else {
ui->usernameVerified->setPixmap(failed);
ui->usernameVerified->setToolTip(tr("Must be between 1 and 32 characters", "Tooltip"));
}
}
// TODO: Move UUID
void NewUserDialog::dispatchUser() {
QByteArray bytes = QByteArray::fromHex(ui->uuid->text().toLatin1());
// convert to 16 u8's
std::array<u8, 16> uuid_arr;
std::copy_n(reinterpret_cast<const u8*>(bytes.constData()), 16, uuid_arr.begin());
if (!m_editing) {
std::ranges::reverse(uuid_arr);
}
Common::UUID uuid(uuid_arr);
User user{
.username = ui->username->text(),
.uuid = uuid,
.pixmap = m_pixmap,
};
emit userAdded(user);
}

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QDialog>
#include "common/uuid.h"
#include "core/file_sys/vfs/vfs_types.h"
class QGraphicsScene;
class ProfileAvatarDialog;
namespace Ui {
class NewUserDialog;
}
struct User {
QString username;
Common::UUID uuid;
QPixmap pixmap;
};
class NewUserDialog : public QDialog
{
Q_OBJECT
Q_PROPERTY(bool isDefaultAvatar READ isDefaultAvatar WRITE setIsDefaultAvatar NOTIFY
isDefaultAvatarChanged FINAL)
public:
explicit NewUserDialog(QWidget *parent = nullptr);
explicit NewUserDialog(Common::UUID uuid, const std::string &username, const QString &title, QWidget *parent = nullptr);
~NewUserDialog();
bool isDefaultAvatar() const;
void setIsDefaultAvatar(bool newIsDefaultAvatar);
static QString GetImagePath(const Common::UUID& uuid);
static QPixmap GetIcon(const Common::UUID& uuid);
static QPixmap DefaultAvatar();
private:
Ui::NewUserDialog *ui;
QGraphicsScene *m_scene;
QPixmap m_pixmap;
ProfileAvatarDialog* avatar_dialog;
bool m_isDefaultAvatar = true;
bool m_editing = false;
void setup(Common::UUID uuid, const std::string &username, const QString &title);
bool LoadAvatarData();
std::vector<uint8_t> DecompressYaz0(const FileSys::VirtualFile& file);
public slots:
void setImage(const QPixmap &pixmap);
void selectImage();
void setAvatar();
void revertImage();
void updateRevertButton();
void generateUUID();
void verifyUser();
void dispatchUser();
signals:
void isDefaultAvatarChanged(bool isDefaultAvatar);
void userAdded(User user);
};

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>NewUserDialog</class>
<widget class="QDialog" name="NewUserDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>448</width>
<height>220</height>
</rect>
</property>
<property name="windowTitle">
<string>New User</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="2" column="1" colspan="3">
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::StandardButton::Cancel|QDialogButtonBox::StandardButton::Ok</set>
</property>
</widget>
</item>
<item row="1" column="2">
<widget class="QPushButton" name="setAvatar">
<property name="text">
<string>Change Avatar</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QPushButton" name="selectImage">
<property name="text">
<string>Set Image</string>
</property>
</widget>
</item>
<item row="1" column="3">
<widget class="QToolButton" name="revert">
<property name="text">
<string/>
</property>
</widget>
</item>
<item row="0" column="0" colspan="4">
<layout class="QGridLayout" name="gridLayout">
<item row="1" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>UUID</string>
</property>
</widget>
</item>
<item row="0" column="1" colspan="2">
<widget class="QLineEdit" name="username">
<property name="text">
<string>Eden</string>
</property>
</widget>
</item>
<item row="1" column="1" colspan="2">
<widget class="QLineEdit" name="uuid"/>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Username</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLabel" name="label_3">
<property name="font">
<font>
<italic>true</italic>
</font>
</property>
<property name="text">
<string>UUID must be 32 hex characters (0-9, A-F)</string>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QPushButton" name="generate">
<property name="text">
<string>Generate</string>
</property>
</widget>
</item>
<item row="1" column="3">
<widget class="QLabel" name="uuidVerified">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>24</width>
<height>0</height>
</size>
</property>
</widget>
</item>
<item row="0" column="3">
<widget class="QLabel" name="usernameVerified">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QGraphicsView" name="image">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>64</width>
<height>64</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>64</width>
<height>64</height>
</size>
</property>
<property name="frameShape">
<enum>QFrame::Shape::NoFrame</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Shadow::Plain</enum>
</property>
<property name="verticalScrollBarPolicy">
<enum>Qt::ScrollBarPolicy::ScrollBarAlwaysOff</enum>
</property>
<property name="horizontalScrollBarPolicy">
<enum>Qt::ScrollBarPolicy::ScrollBarAlwaysOff</enum>
</property>
<property name="interactive">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>NewUserDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>NewUserDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "profile_avatar_dialog.h"
#include <QBoxLayout>
#include <QColorDialog>
#include <QLabel>
#include <QListWidget>
#include <QPainter>
#include <QPushButton>
// TODO: Move this to a .ui def
ProfileAvatarDialog::ProfileAvatarDialog(QWidget* parent)
: QDialog{parent}, avatar_list{new QListWidget(this)}, bg_color_button{new QPushButton(this)} {
auto* main_layout = new QVBoxLayout(this);
auto* button_layout = new QHBoxLayout();
auto* select_button = new QPushButton(tr("Select"), this);
auto* cancel_button = new QPushButton(tr("Cancel"), this);
auto* bg_color_label = new QLabel(tr("Background Color"), this);
SetBackgroundColor(Qt::white);
avatar_list->setViewMode(QListView::IconMode);
avatar_list->setIconSize(QSize(64, 64));
avatar_list->setSpacing(4);
avatar_list->setResizeMode(QListView::Adjust);
avatar_list->setSelectionMode(QAbstractItemView::SingleSelection);
avatar_list->setEditTriggers(QAbstractItemView::NoEditTriggers);
avatar_list->setDragDropMode(QAbstractItemView::NoDragDrop);
avatar_list->setDragEnabled(false);
avatar_list->setDropIndicatorShown(false);
avatar_list->setAcceptDrops(false);
button_layout->addWidget(bg_color_button);
button_layout->addWidget(bg_color_label);
button_layout->addStretch();
button_layout->addWidget(select_button);
button_layout->addWidget(cancel_button);
this->setWindowTitle(tr("Select Firmware Avatar"));
main_layout->addWidget(avatar_list);
main_layout->addLayout(button_layout);
connect(bg_color_button, &QPushButton::clicked, this, [this]() {
const auto new_color = QColorDialog::getColor(avatar_bg_color);
if (new_color.isValid()) {
SetBackgroundColor(new_color);
RefreshAvatars();
}
});
connect(select_button, &QPushButton::clicked, this, [this]() { accept(); });
connect(cancel_button, &QPushButton::clicked, this, [this]() { reject(); });
}
ProfileAvatarDialog::~ProfileAvatarDialog() = default;
void ProfileAvatarDialog::SetBackgroundColor(const QColor& color) {
avatar_bg_color = color;
bg_color_button->setStyleSheet(
QStringLiteral("background-color: %1; min-width: 60px;").arg(avatar_bg_color.name()));
}
QPixmap ProfileAvatarDialog::CreateAvatar(const QPixmap& avatar) {
QPixmap output(avatar.size());
output.fill(avatar_bg_color);
// Scale the image and fill it black to become our shadow
QPixmap shadow_pixmap = avatar.transformed(QTransform::fromScale(1.04, 1.04));
QPainter shadow_painter(&shadow_pixmap);
shadow_painter.setCompositionMode(QPainter::CompositionMode_SourceIn);
shadow_painter.fillRect(shadow_pixmap.rect(), Qt::black);
shadow_painter.end();
QPainter painter(&output);
painter.setOpacity(0.10);
painter.drawPixmap(0, 0, shadow_pixmap);
painter.setOpacity(1.0);
painter.drawPixmap(0, 0, avatar);
painter.end();
return output;
}
void ProfileAvatarDialog::RefreshAvatars() {
if (avatar_list->count() != avatar_image_store.size()) {
return;
}
for (int i = 0; i < avatar_image_store.size(); ++i) {
const auto icon =
QIcon(CreateAvatar(avatar_image_store[i])
.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
avatar_list->item(i)->setIcon(icon);
}
}
void ProfileAvatarDialog::LoadImages(const QVector<QPixmap>& avatar_images) {
avatar_image_store = avatar_images;
avatar_list->clear();
for (int i = 0; i < avatar_image_store.size(); ++i) {
avatar_list->addItem(new QListWidgetItem);
}
RefreshAvatars();
// Determine window size now that avatars are loaded into the grid
// There is probably a better way to handle this that I'm unaware of
const auto* style = avatar_list->style();
const int icon_size = avatar_list->iconSize().width();
const int icon_spacing = avatar_list->spacing() * 2;
const int icon_margin = style->pixelMetric(QStyle::PM_FocusFrameHMargin);
const int icon_full_size = icon_size + icon_spacing + icon_margin;
const int horizontal_margin = style->pixelMetric(QStyle::PM_LayoutLeftMargin) +
style->pixelMetric(QStyle::PM_LayoutRightMargin) +
style->pixelMetric(QStyle::PM_ScrollBarExtent);
const int vertical_margin = style->pixelMetric(QStyle::PM_LayoutTopMargin) +
style->pixelMetric(QStyle::PM_LayoutBottomMargin);
// Set default list size so that it is 6 icons wide and 4.5 tall
const int columns = 6;
const double rows = 4.5;
const int total_width = icon_full_size * columns + horizontal_margin;
const int total_height = icon_full_size * rows + vertical_margin;
avatar_list->setMinimumSize(total_width, total_height);
}
bool ProfileAvatarDialog::AreImagesLoaded() const {
return !avatar_image_store.isEmpty();
}
QPixmap ProfileAvatarDialog::GetSelectedAvatar() {
return CreateAvatar(avatar_image_store[avatar_list->currentRow()]);
}

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QDialog>
class QListWidget;
class ProfileAvatarDialog : public QDialog {
public:
explicit ProfileAvatarDialog(QWidget* parent);
~ProfileAvatarDialog();
void LoadImages(const QVector<QPixmap>& avatar_images);
bool AreImagesLoaded() const;
QPixmap GetSelectedAvatar();
private:
void SetBackgroundColor(const QColor& color);
QPixmap CreateAvatar(const QPixmap& avatar);
void RefreshAvatars();
QVector<QPixmap> avatar_image_store;
QListWidget* avatar_list;
QColor avatar_bg_color;
QPushButton* bg_color_button;
};