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[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :) Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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87 changed files with 368 additions and 254 deletions
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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@ -8,7 +8,7 @@
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#include <atomic>
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#include <memory>
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#include <unordered_map>
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#include <ankerl/unordered_dense.h>
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#include <dynarmic/interface/A64/a64.h>
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#include "common/common_types.h"
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@ -1,11 +1,11 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <list>
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#include <optional>
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#include <shared_mutex>
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#include <unordered_map>
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#include <ankerl/unordered_dense.h>
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#include <utility>
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#include "common/logging/log.h"
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@ -144,7 +144,7 @@ private:
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using list_type = std::list<key_type>;
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using list_iterator = typename list_type::iterator;
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using map_value_type = std::pair<list_iterator, value_type>;
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using map_type = std::unordered_map<key_type, map_value_type>;
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using map_type = ankerl::unordered_dense::map<key_type, map_value_type>;
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template <typename V>
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void insert_or_update(const key_type& key, V&& value) {
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@ -4,7 +4,7 @@
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#pragma once
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#include <span>
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#include <unordered_map>
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#include <ankerl/unordered_dense.h>
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#include <vector>
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#include <oaknut/code_block.hpp>
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#include <oaknut/oaknut.hpp>
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@ -46,7 +46,7 @@ enum class PatchMode : u32 {
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using ModuleTextAddress = u64;
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using PatchTextAddress = u64;
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using EntryTrampolines = std::unordered_map<ModuleTextAddress, PatchTextAddress>;
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using EntryTrampolines = ankerl::unordered_dense::map<ModuleTextAddress, PatchTextAddress>;
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class Patcher {
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public:
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