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Fixed Sacred 2 Remaster - added indexed texture handles support
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parent
05b4d7f4cc
commit
a72d30642f
19 changed files with 527 additions and 52 deletions
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@ -40,9 +40,10 @@ struct HandleKey {
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u32 sec_index, sec_offset, sec_shift_left;
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u32 count;
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bool has_secondary;
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u32 mask, sec_mask;
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constexpr bool operator==(const HandleKey& o) const noexcept {
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return std::tie(index, offset, shift_left, sec_index, sec_offset, sec_shift_left, count, has_secondary)
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== std::tie(o.index, o.offset, o.shift_left, o.sec_index, o.sec_offset, o.sec_shift_left, o.count, o.has_secondary);
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return std::tie(index, offset, shift_left, sec_index, sec_offset, sec_shift_left, count, has_secondary, mask, sec_mask)
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== std::tie(o.index, o.offset, o.shift_left, o.sec_index, o.sec_offset, o.sec_shift_left, o.count, o.has_secondary, o.mask, o.sec_mask);
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}
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};
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struct HandleKeyHash {
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@ -52,6 +53,7 @@ struct HandleKeyHash {
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h ^= (size_t(k.sec_index) << 33) ^ (size_t(k.sec_offset) << 2);
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h ^= (size_t(k.sec_shift_left) << 3);
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h ^= (size_t(k.count) << 7);
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h ^= (size_t(k.mask) << 11) ^ (size_t(k.sec_mask) << 13);
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return h ^ (k.has_secondary ? 0x9e3779b97f4a7c15ULL : 0ULL);
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}
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};
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@ -66,6 +68,14 @@ struct ConstBufferAddr {
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IR::U32 dynamic_offset;
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u32 count;
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bool has_secondary;
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/// The dynamic offset is a constant buffer value shifted left, the same for the whole draw
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bool has_index_cbuf;
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u32 index_cbuf_index;
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u32 index_cbuf_offset;
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u32 index_shift;
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/// Applied after the shifts
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u32 mask = 0xffffffff;
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u32 secondary_mask = 0xffffffff;
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};
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class Environment {
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