Initial RAII implementation

This commit is contained in:
MrPurple666 2025-04-24 02:59:02 -03:00
parent abc7e71ecd
commit a58799aca7
3 changed files with 256 additions and 2 deletions

View file

@ -106,11 +106,20 @@ RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& emu_window,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
: RendererBase(emu_window, std::move(context_)), device_memory(device_memory_), gpu(gpu_),
library(OpenLibrary(context.get())),
// Create raw Vulkan instance first
instance(CreateInstance(*library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
Settings::values.renderer_debug.GetValue())),
Settings::values.renderer_debug.GetValue())),
// Now create RAII wrappers for the resources in the correct order
raii_instance(MakeInstance(instance, dld)),
// Create debug messenger if debug is enabled
debug_messenger(Settings::values.renderer_debug ? CreateDebugUtilsCallback(instance)
: vk::DebugUtilsMessenger{}),
: vk::DebugUtilsMessenger{}),
raii_debug_messenger(Settings::values.renderer_debug
? MakeDebugUtilsMessenger(debug_messenger, instance, dld)
: RaiiDebugUtilsMessenger{}),
// Create surface
surface(CreateSurface(instance, render_window.GetWindowInfo())),
raii_surface(MakeSurface(surface, instance, dld)),
device(CreateDevice(instance, dld, *surface)), memory_allocator(device), state_tracker(),
scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,

View file

@ -21,6 +21,7 @@
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/hybrid_memory.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include "video_core/vulkan_common/vulkan_raii.h"
namespace Core::Memory {
class Memory;
@ -76,9 +77,18 @@ private:
std::shared_ptr<Common::DynamicLibrary> library;
vk::InstanceDispatch dld;
// Keep original handles for compatibility with existing code
vk::Instance instance;
// RAII wrapper for instance
RaiiInstance raii_instance;
vk::DebugUtilsMessenger debug_messenger;
// RAII wrapper for debug messenger
RaiiDebugUtilsMessenger raii_debug_messenger;
vk::SurfaceKHR surface;
// RAII wrapper for surface
RaiiSurface raii_surface;
Device device;
MemoryAllocator memory_allocator;