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[vk, qcom] Memory, Samplers, BindingBuffers and UniformBufferAlignment set by hardware capabilities for QCOM. (#3280)
This PR adjust resources usage of Eden based on driver specification, improving stability and smarter resources usage, extends the amount of TotalPipelineWorkers on Android. Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3280 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: CamilleLaVey <camillelavey99@gmail.com> Co-committed-by: CamilleLaVey <camillelavey99@gmail.com>
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12 changed files with 263 additions and 7 deletions
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@ -605,6 +605,18 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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if (version < VK_MAKE_API_VERSION(0, 255, 615, 512)) {
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has_broken_parallel_compiling = true;
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}
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const size_t sampler_limit = properties.properties.limits.maxSamplerAllocationCount;
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if (sampler_limit > 0) {
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constexpr size_t MIN_SAMPLER_BUDGET = 1024U;
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const size_t reserved = sampler_limit / 4U;
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const size_t derived_budget =
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(std::max)(MIN_SAMPLER_BUDGET, sampler_limit - reserved);
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sampler_heap_budget = derived_budget;
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LOG_WARNING(Render_Vulkan,
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"Qualcomm driver reports max {} samplers; reserving {} (25%) and "
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"allowing Eden to use {} (75%) to avoid heap exhaustion",
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sampler_limit, reserved, sampler_heap_budget);
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}
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}
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if (extensions.sampler_filter_minmax && is_amd) {
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@ -1529,6 +1541,13 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
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}
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}
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std::optional<size_t> Device::GetSamplerHeapBudget() const {
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if (sampler_heap_budget == 0) {
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return std::nullopt;
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}
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return sampler_heap_budget;
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}
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u64 Device::GetDeviceMemoryUsage() const {
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VkPhysicalDeviceMemoryBudgetPropertiesEXT budget;
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budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
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@ -6,6 +6,7 @@
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#pragma once
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#include <optional>
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#include <set>
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#include <span>
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#include <string>
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@ -326,6 +327,16 @@ public:
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return properties.properties.limits.maxComputeSharedMemorySize;
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}
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/// Returns the maximum number of dynamic storage buffer descriptors per set.
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u32 GetMaxDescriptorSetStorageBuffersDynamic() const {
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return properties.properties.limits.maxDescriptorSetStorageBuffersDynamic;
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}
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/// Returns the maximum number of dynamic uniform buffer descriptors per set.
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u32 GetMaxDescriptorSetUniformBuffersDynamic() const {
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return properties.properties.limits.maxDescriptorSetUniformBuffersDynamic;
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}
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/// Returns float control properties of the device.
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const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
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return properties.float_controls;
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@ -744,6 +755,8 @@ public:
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return has_broken_parallel_compiling;
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}
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std::optional<size_t> GetSamplerHeapBudget() const;
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/// Returns the vendor name reported from Vulkan.
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std::string_view GetVendorName() const {
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return properties.driver.driverName;
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@ -1040,6 +1053,7 @@ private:
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bool dynamic_state3_alpha_to_coverage{};
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bool dynamic_state3_alpha_to_one{};
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bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
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size_t sampler_heap_budget{}; ///< Sampler budget for buggy drivers (0 = unlimited).
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u64 device_access_memory{}; ///< Total size of device local memory in bytes.
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u32 sets_per_pool{}; ///< Sets per Description Pool
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NvidiaArchitecture nvidia_arch{NvidiaArchitecture::Arch_AmpereOrNewer};
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