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https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-22 20:17:00 +02:00
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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428f136a75
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276 changed files with 973 additions and 1010 deletions
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@ -37,7 +37,7 @@ public:
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ConsumeSinkImpl();
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}
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std::bitset<std::numeric_limits<u16>::max()> execution_mask{};
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std::bitset<(std::numeric_limits<u16>::max)()> execution_mask{};
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std::vector<std::pair<u32, u32>> method_sink{};
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bool current_dirty{};
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GPUVAddr current_dma_segment;
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@ -30,7 +30,7 @@ void State::ProcessExec(const bool is_linear_) {
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}
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void State::ProcessData(const u32 data, const bool is_last_call) {
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const u32 sub_copy_size = std::min(4U, copy_size - write_offset);
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const u32 sub_copy_size = (std::min)(4U, copy_size - write_offset);
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std::memcpy(&inner_buffer[write_offset], &data, sub_copy_size);
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write_offset += sub_copy_size;
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if (!is_last_call) {
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@ -58,7 +58,7 @@ void State::ProcessData(std::span<const u8> read_buffer) {
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u32 x_elements = regs.line_length_in;
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u32 x_offset = regs.dest.x;
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const u32 bpp_shift = Common::FoldRight(
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4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
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4U, [](u32 x, u32 y) { return (std::min)(x, static_cast<u32>(std::countr_zero(y))); },
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width, x_elements, x_offset, static_cast<u32>(address));
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width >>= bpp_shift;
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x_elements >>= bpp_shift;
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@ -245,15 +245,15 @@ u32 Maxwell3D::GetMaxCurrentVertices() {
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}
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const auto& attribute = regs.vertex_attrib_format[index];
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if (attribute.constant) {
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num_vertices = std::max(num_vertices, 1U);
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num_vertices = (std::max)(num_vertices, 1U);
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continue;
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}
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const auto& limit = regs.vertex_stream_limits[index];
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const GPUVAddr gpu_addr_begin = array.Address();
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const GPUVAddr gpu_addr_end = limit.Address() + 1;
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const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
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num_vertices = std::max(
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num_vertices, address_size / std::max(attribute.SizeInBytes(), array.stride.Value()));
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num_vertices = (std::max)(
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num_vertices, address_size / (std::max)(attribute.SizeInBytes(), array.stride.Value()));
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break;
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}
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return num_vertices;
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@ -262,9 +262,9 @@ u32 Maxwell3D::GetMaxCurrentVertices() {
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size_t Maxwell3D::EstimateIndexBufferSize() {
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GPUVAddr start_address = regs.index_buffer.StartAddress();
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GPUVAddr end_address = regs.index_buffer.EndAddress();
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static constexpr std::array<size_t, 3> max_sizes = {std::numeric_limits<u8>::max(),
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std::numeric_limits<u16>::max(),
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std::numeric_limits<u32>::max()};
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static constexpr std::array<size_t, 3> max_sizes = {(std::numeric_limits<u8>::max)(),
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(std::numeric_limits<u16>::max)(),
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(std::numeric_limits<u32>::max)()};
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const size_t byte_size = regs.index_buffer.FormatSizeInBytes();
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const size_t log2_byte_size = Common::Log2Ceil64(byte_size);
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const size_t cap{GetMaxCurrentVertices() * 4 * byte_size};
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@ -1180,11 +1180,11 @@ public:
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}
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f32 GetX() const {
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return std::max(0.0f, translate_x - std::fabs(scale_x));
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return (std::max)(0.0f, translate_x - std::fabs(scale_x));
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}
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f32 GetY() const {
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return std::max(0.0f, translate_y - std::fabs(scale_y));
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return (std::max)(0.0f, translate_y - std::fabs(scale_y));
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}
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f32 GetWidth() const {
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@ -3091,7 +3091,7 @@ public:
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}
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struct DirtyState {
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using Flags = std::bitset<std::numeric_limits<u8>::max()>;
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using Flags = std::bitset<(std::numeric_limits<u8>::max)()>;
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using Table = std::array<u8, Regs::NUM_REGS>;
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using Tables = std::array<Table, 2>;
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@ -198,7 +198,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
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u32 bpp_shift = 0U;
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if (!is_remapping) {
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bpp_shift = Common::FoldRight(
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4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
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4U, [](u32 x, u32 y) { return (std::min)(x, static_cast<u32>(std::countr_zero(y))); },
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width, x_elements, x_offset, static_cast<u32>(regs.offset_in));
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width >>= bpp_shift;
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x_elements >>= bpp_shift;
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@ -261,7 +261,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
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u32 bpp_shift = 0U;
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if (!is_remapping) {
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bpp_shift = Common::FoldRight(
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4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
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4U, [](u32 x, u32 y) { return (std::min)(x, static_cast<u32>(std::countr_zero(y))); },
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width, x_elements, x_offset, static_cast<u32>(regs.offset_out));
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width >>= bpp_shift;
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x_elements >>= bpp_shift;
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@ -312,7 +312,7 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() {
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u32 bpp_shift = 0U;
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if (!is_remapping) {
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bpp_shift = Common::FoldRight(
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4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
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4U, [](u32 x, u32 y) { return (std::min)(x, static_cast<u32>(std::countr_zero(y))); },
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src_width, dst_width, x_elements, src_x_offset, dst_x_offset,
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static_cast<u32>(regs.offset_in), static_cast<u32>(regs.offset_out));
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src_width >>= bpp_shift;
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@ -771,7 +771,7 @@ private:
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};
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const auto to_fp_n = [](f32 base_value, size_t bits, size_t mantissa) {
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constexpr size_t fp32_mantissa_bits = 23;
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u32 tmp_value = Common::BitCast<u32>(std::max(base_value, 0.0f));
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u32 tmp_value = Common::BitCast<u32>((std::max)(base_value, 0.0f));
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size_t shift_towards = fp32_mantissa_bits - mantissa;
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return tmp_value >> shift_towards;
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};
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