mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-10 09:48:58 +02:00
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
parent
428f136a75
commit
9d2681ecc9
276 changed files with 973 additions and 1010 deletions
|
|
@ -615,8 +615,8 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
|||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
|
||||
data.touch[0].y);
|
||||
min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
|
||||
min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
|
||||
min_x = (std::min)(min_x, static_cast<u16>(data.touch[0].x));
|
||||
min_y = (std::min)(min_y, static_cast<u16>(data.touch[0].y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue