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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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428f136a75
commit
9d2681ecc9
276 changed files with 973 additions and 1010 deletions
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@ -105,7 +105,7 @@ sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
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}
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LINGER MakeLinger(bool enable, u32 linger_value) {
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ASSERT(linger_value <= std::numeric_limits<u_short>::max());
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ASSERT(linger_value <= (std::numeric_limits<u_short>::max)());
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LINGER value;
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value.l_onoff = enable ? 1 : 0;
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@ -798,7 +798,7 @@ Errno Socket::Shutdown(ShutdownHow how) {
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std::pair<s32, Errno> Socket::Recv(int flags, std::span<u8> message) {
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ASSERT(flags == 0);
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
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const auto result =
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recv(fd, reinterpret_cast<char*>(message.data()), static_cast<int>(message.size()), 0);
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@ -811,7 +811,7 @@ std::pair<s32, Errno> Socket::Recv(int flags, std::span<u8> message) {
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std::pair<s32, Errno> Socket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) {
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ASSERT(flags == 0);
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
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sockaddr_in addr_in{};
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socklen_t addrlen = sizeof(addr_in);
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@ -831,7 +831,7 @@ std::pair<s32, Errno> Socket::RecvFrom(int flags, std::span<u8> message, SockAdd
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}
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std::pair<s32, Errno> Socket::Send(std::span<const u8> message, int flags) {
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
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ASSERT(flags == 0);
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int native_flags = 0;
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@ -147,7 +147,7 @@ std::vector<Network::NetworkInterface> GetAvailableNetworkInterfaces() {
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}
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// ignore header
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file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
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file.ignore((std::numeric_limits<std::streamsize>::max)(), '\n');
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bool gateway_found = false;
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@ -105,14 +105,14 @@ Errno ProxySocket::Shutdown(ShutdownHow how) {
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std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
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LOG_WARNING(Network, "(STUBBED) called");
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ASSERT(flags == 0);
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
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return {static_cast<s32>(0), Errno::SUCCESS};
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}
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std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) {
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ASSERT(flags == 0);
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
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// TODO (flTobi): Verify the timeout behavior and break when connection is lost
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const auto timestamp = std::chrono::steady_clock::now();
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@ -183,7 +183,7 @@ std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> messag
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std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
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LOG_WARNING(Network, "(STUBBED) called");
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
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ASSERT(flags == 0);
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return {static_cast<s32>(0), Errno::SUCCESS};
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