[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-09 20:47:49 +02:00 committed by crueter
parent 428f136a75
commit 9d2681ecc9
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GPG key ID: 425ACD2D4830EBC6
276 changed files with 973 additions and 1010 deletions

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@ -45,13 +45,13 @@ bool IsConnectionBased(Type type) {
template <typename T>
T GetValue(std::span<const u8> buffer) {
T t{};
std::memcpy(&t, buffer.data(), std::min(sizeof(T), buffer.size()));
std::memcpy(&t, buffer.data(), (std::min)(sizeof(T), buffer.size()));
return t;
}
template <typename T>
void PutValue(std::span<u8> buffer, const T& t) {
std::memcpy(buffer.data(), &t, std::min(sizeof(T), buffer.size()));
std::memcpy(buffer.data(), &t, (std::min)(sizeof(T), buffer.size()));
}
} // Anonymous namespace