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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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428f136a75
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276 changed files with 973 additions and 1010 deletions
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@ -74,9 +74,9 @@ void Controller::QueryPointerBufferSize(HLERequestContext& ctx) {
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ASSERT(process != nullptr);
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u32 buffer_size = process->GetPointerBufferSize();
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if (buffer_size > std::numeric_limits<u16>::max()) {
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if (buffer_size > (std::numeric_limits<u16>::max)()) {
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LOG_WARNING(Service, "Pointer buffer size exceeds u16 max, clamping");
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buffer_size = std::numeric_limits<u16>::max();
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buffer_size = (std::numeric_limits<u16>::max)();
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}
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IPC::ResponseBuilder rb{ctx, 3};
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@ -94,9 +94,9 @@ void Controller::SetPointerBufferSize(HLERequestContext& ctx) {
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u32 requested_size = rp.PopRaw<u32>();
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if (requested_size > std::numeric_limits<u16>::max()) {
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if (requested_size > (std::numeric_limits<u16>::max)()) {
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LOG_WARNING(Service, "Requested pointer buffer size too large, clamping to 0xFFFF");
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requested_size = std::numeric_limits<u16>::max();
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requested_size = (std::numeric_limits<u16>::max)();
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}
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process->SetPointerBufferSize(requested_size);
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