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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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276 changed files with 973 additions and 1010 deletions
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@ -24,7 +24,7 @@ constexpr auto PauseCycles = 100'000U;
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} // Anonymous namespace
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#ifdef _MSC_VER
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#if defined(_MSC_VER) && !defined(__clang__)
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__forceinline static void TPAUSE() {
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static constexpr auto RequestC02State = 0U;
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_tpause(RequestC02State, FencedRDTSC() + PauseCycles);
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