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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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276 changed files with 973 additions and 1010 deletions
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@ -223,7 +223,7 @@ public:
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if constexpr (std::is_enum_v<Type>) {
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return EnumMetadata<Type>::Index();
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} else {
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return std::numeric_limits<u32>::max();
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return (std::numeric_limits<u32>::max)();
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}
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}
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@ -237,14 +237,14 @@ public:
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[[nodiscard]] std::string MinVal() const override final {
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if constexpr (std::is_arithmetic_v<Type> && !ranged) {
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return this->ToString(std::numeric_limits<Type>::min());
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return this->ToString((std::numeric_limits<Type>::min)());
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} else {
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return this->ToString(minimum);
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}
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}
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[[nodiscard]] std::string MaxVal() const override final {
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if constexpr (std::is_arithmetic_v<Type> && !ranged) {
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return this->ToString(std::numeric_limits<Type>::max());
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return this->ToString((std::numeric_limits<Type>::max)());
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} else {
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return this->ToString(maximum);
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}
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