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[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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276 changed files with 973 additions and 1010 deletions
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@ -27,8 +27,8 @@ public:
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// If we are, join with them, ensuring we stay in bounds.
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if (it != m_free_regions.end()) {
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start_address = std::min(start_address, it->lower());
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end_address = std::max(end_address, it->upper());
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start_address = (std::min)(start_address, it->lower());
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end_address = (std::max)(end_address, it->upper());
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}
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// Free the relevant region.
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