[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-09 20:47:49 +02:00 committed by crueter
parent 428f136a75
commit 9d2681ecc9
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
276 changed files with 973 additions and 1010 deletions

View file

@ -73,7 +73,7 @@ public:
minimum_latency = TargetSampleCount * 2;
}
minimum_latency = std::max(minimum_latency, TargetSampleCount * 2);
minimum_latency = (std::max)(minimum_latency, TargetSampleCount * 2);
LOG_INFO(Service_Audio,
"Opening cubeb stream {} type {} with: rate {} channels {} (system channels {}) "
@ -372,7 +372,7 @@ u32 GetCubebLatency() {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error);
latency = TargetSampleCount * 2;
}
latency = std::max(latency, TargetSampleCount * 2);
latency = (std::max)(latency, TargetSampleCount * 2);
cubeb_destroy(ctx);
return latency;
}
@ -426,7 +426,7 @@ bool IsCubebSuitable() {
LOG_ERROR(Audio_Sink, "Cubeb could not get min latency, it is not suitable.");
return false;
}
latency = std::max(latency, TargetSampleCount * 2);
latency = (std::max)(latency, TargetSampleCount * 2);
// Test opening a device with standard parameters
cubeb_devid output_device{0};

View file

@ -31,8 +31,8 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
return;
}
constexpr s32 min{std::numeric_limits<s16>::min()};
constexpr s32 max{std::numeric_limits<s16>::max()};
constexpr s32 min{(std::numeric_limits<s16>::min)()};
constexpr s32 max{(std::numeric_limits<s16>::max)()};
auto yuzu_volume{Settings::Volume()};
if (yuzu_volume > 1.0f) {
@ -123,8 +123,8 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
}
std::vector<s16> SinkStream::ReleaseBuffer(u64 num_samples) {
constexpr s32 min = std::numeric_limits<s16>::min();
constexpr s32 max = std::numeric_limits<s16>::max();
constexpr s32 min = (std::numeric_limits<s16>::min)();
constexpr s32 max = (std::numeric_limits<s16>::max)();
auto samples{samples_buffer.Pop(num_samples)};