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[*] basic in-house cpp linting
Signed-off-by: lizzie <lizzie@eden-emu.dev>
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19 changed files with 60 additions and 64 deletions
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#ifndef QT_ROM_UTIL_H
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#define QT_ROM_UTIL_H
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#pragma once
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#include <cstddef>
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#include "qt_common/qt_common.h"
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namespace QtCommon::ROM {
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bool RomFSRawCopy(size_t total_size, size_t& read_size, QtProgressCallback callback,
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const FileSys::VirtualDir& src, const FileSys::VirtualDir& dest, bool full);
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bool RomFSRawCopy(size_t total_size, size_t& read_size, QtProgressCallback callback, const FileSys::VirtualDir& src, const FileSys::VirtualDir& dest, bool full);
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}
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#endif // QT_ROM_UTIL_H
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