[common] replace Common::BitCast with libc++ provided one (#2774)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2774
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-22 02:56:28 +02:00 committed by crueter
parent 6ff043c4fb
commit 992bae4e2a
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
25 changed files with 152 additions and 151 deletions

View file

@ -8,9 +8,9 @@
#include <cmath>
#include <span>
#include <unordered_map>
#include <bit>
#include <numeric>
#include "common/assert.h"
#include "common/bit_cast.h"
#include "video_core/engines/sw_blitter/converter.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
@ -696,21 +696,21 @@ private:
return shifted_value >> shift_amount;
};
const auto force_to_fp16 = [](f32 base_value) {
u32 tmp = Common::BitCast<u32>(base_value);
u32 tmp = std::bit_cast<u32>(base_value);
constexpr size_t fp32_mantissa_bits = 23;
constexpr size_t fp16_mantissa_bits = 10;
constexpr size_t mantissa_mask =
~((1ULL << (fp32_mantissa_bits - fp16_mantissa_bits)) - 1ULL);
tmp = tmp & static_cast<u32>(mantissa_mask);
// TODO: force the exponent within the range of half float. Not needed in UNORM / SNORM
return Common::BitCast<f32>(tmp);
return std::bit_cast<f32>(tmp);
};
const auto from_fp_n = [&sign_extend](u32 base_value, size_t bits, size_t mantissa) {
constexpr size_t fp32_mantissa_bits = 23;
size_t shift_towards = fp32_mantissa_bits - mantissa;
const u32 new_value =
static_cast<u32>(sign_extend(base_value, bits) << shift_towards) & (~(1U << 31));
return Common::BitCast<f32>(new_value);
return std::bit_cast<f32>(new_value);
};
const auto calculate_snorm = [&]() {
return static_cast<f32>(
@ -740,11 +740,11 @@ private:
out_component = force_to_fp16(out_component);
} else if constexpr (component_types[which_component] == ComponentType::FLOAT) {
if constexpr (component_sizes[which_component] == 32) {
out_component = Common::BitCast<f32>(value);
out_component = std::bit_cast<f32>(value);
} else if constexpr (component_sizes[which_component] == 16) {
static constexpr u32 sign_mask = 0x8000;
static constexpr u32 mantissa_mask = 0x8000;
out_component = Common::BitCast<f32>(((value & sign_mask) << 16) |
out_component = std::bit_cast<f32>(((value & sign_mask) << 16) |
(((value & 0x7c00) + 0x1C000) << 13) |
((value & mantissa_mask) << 13));
} else {
@ -774,7 +774,7 @@ private:
};
const auto to_fp_n = [](f32 base_value, size_t bits, size_t mantissa) {
constexpr size_t fp32_mantissa_bits = 23;
u32 tmp_value = Common::BitCast<u32>((std::max)(base_value, 0.0f));
u32 tmp_value = std::bit_cast<u32>((std::max)(base_value, 0.0f));
size_t shift_towards = fp32_mantissa_bits - mantissa;
return tmp_value >> shift_towards;
};
@ -802,13 +802,13 @@ private:
insert_to_word(tmp_word);
} else if constexpr (component_types[which_component] == ComponentType::FLOAT) {
if constexpr (component_sizes[which_component] == 32) {
u32 tmp_word = Common::BitCast<u32>(in_component);
u32 tmp_word = std::bit_cast<u32>(in_component);
insert_to_word(tmp_word);
} else if constexpr (component_sizes[which_component] == 16) {
static constexpr u32 sign_mask = 0x8000;
static constexpr u32 mantissa_mask = 0x03ff;
static constexpr u32 exponent_mask = 0x7c00;
const u32 tmp_word = Common::BitCast<u32>(in_component);
const u32 tmp_word = std::bit_cast<u32>(in_component);
const u32 half = ((tmp_word >> 16) & sign_mask) |
((((tmp_word & 0x7f800000) - 0x38000000) >> 13) & exponent_mask) |
((tmp_word >> 13) & mantissa_mask);

View file

@ -1,7 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cmath>
#include <bit>
#include "video_core/fsr.h"
namespace FSR {
@ -95,7 +99,7 @@ u32 AU1_AH1_AF1(f32 f) {
0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
0x18, 0x18,
};
const u32 u = Common::BitCast<u32>(f);
const u32 u = std::bit_cast<u32>(f);
const u32 i = u >> 23;
return base[i] + ((u & 0x7fffff) >> shift[i]);
}
@ -107,20 +111,20 @@ u32 AU1_AH2_AF2(f32 a[2]) {
void FsrEasuCon(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4], f32 inputViewportInPixelsX,
f32 inputViewportInPixelsY, f32 inputSizeInPixelsX, f32 inputSizeInPixelsY,
f32 outputSizeInPixelsX, f32 outputSizeInPixelsY) {
con0[0] = Common::BitCast<u32>(inputViewportInPixelsX / outputSizeInPixelsX);
con0[1] = Common::BitCast<u32>(inputViewportInPixelsY / outputSizeInPixelsY);
con0[2] = Common::BitCast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f);
con0[3] = Common::BitCast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f);
con1[0] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX);
con1[1] = Common::BitCast<u32>(1.0f / inputSizeInPixelsY);
con1[2] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX);
con1[3] = Common::BitCast<u32>(-1.0f / inputSizeInPixelsY);
con2[0] = Common::BitCast<u32>(-1.0f / inputSizeInPixelsX);
con2[1] = Common::BitCast<u32>(2.0f / inputSizeInPixelsY);
con2[2] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX);
con2[3] = Common::BitCast<u32>(2.0f / inputSizeInPixelsY);
con3[0] = Common::BitCast<u32>(0.0f / inputSizeInPixelsX);
con3[1] = Common::BitCast<u32>(4.0f / inputSizeInPixelsY);
con0[0] = std::bit_cast<u32>(inputViewportInPixelsX / outputSizeInPixelsX);
con0[1] = std::bit_cast<u32>(inputViewportInPixelsY / outputSizeInPixelsY);
con0[2] = std::bit_cast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f);
con0[3] = std::bit_cast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f);
con1[0] = std::bit_cast<u32>(1.0f / inputSizeInPixelsX);
con1[1] = std::bit_cast<u32>(1.0f / inputSizeInPixelsY);
con1[2] = std::bit_cast<u32>(1.0f / inputSizeInPixelsX);
con1[3] = std::bit_cast<u32>(-1.0f / inputSizeInPixelsY);
con2[0] = std::bit_cast<u32>(-1.0f / inputSizeInPixelsX);
con2[1] = std::bit_cast<u32>(2.0f / inputSizeInPixelsY);
con2[2] = std::bit_cast<u32>(1.0f / inputSizeInPixelsX);
con2[3] = std::bit_cast<u32>(2.0f / inputSizeInPixelsY);
con3[0] = std::bit_cast<u32>(0.0f / inputSizeInPixelsX);
con3[1] = std::bit_cast<u32>(4.0f / inputSizeInPixelsY);
con3[2] = con3[3] = 0;
}
} // Anonymous namespace
@ -131,16 +135,16 @@ void FsrEasuConOffset(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4],
f32 outputSizeInPixelsY, f32 inputOffsetInPixelsX, f32 inputOffsetInPixelsY) {
FsrEasuCon(con0, con1, con2, con3, inputViewportInPixelsX, inputViewportInPixelsY,
inputSizeInPixelsX, inputSizeInPixelsY, outputSizeInPixelsX, outputSizeInPixelsY);
con0[2] = Common::BitCast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f +
con0[2] = std::bit_cast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f +
inputOffsetInPixelsX);
con0[3] = Common::BitCast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f +
con0[3] = std::bit_cast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f +
inputOffsetInPixelsY);
}
void FsrRcasCon(u32* con, f32 sharpness) {
sharpness = std::exp2f(-sharpness);
f32 hSharp[2]{sharpness, sharpness};
con[0] = Common::BitCast<u32>(sharpness);
con[0] = std::bit_cast<u32>(sharpness);
con[1] = AU1_AH2_AF2(hSharp);
con[2] = 0;
con[3] = 0;

View file

@ -1,9 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/bit_cast.h"
#include <numeric>
#include "common/common_types.h"
namespace FSR {

View file

@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include <bit>
#include <numeric>
#include "common/cityhash.h"
#include "common/settings.h" // for enum class Settings::ShaderBackend
#include "video_core/renderer_opengl/gl_compute_pipeline.h"
@ -229,8 +233,8 @@ void ComputePipeline::Configure() {
}
}
if (info.uses_rescaling_uniform) {
const f32 float_texture_scaling_mask{Common::BitCast<f32>(texture_scaling_mask)};
const f32 float_image_scaling_mask{Common::BitCast<f32>(image_scaling_mask)};
const f32 float_texture_scaling_mask{std::bit_cast<f32>(texture_scaling_mask)};
const f32 float_image_scaling_mask{std::bit_cast<f32>(image_scaling_mask)};
if (assembly_program.handle != 0) {
glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_texture_scaling_mask,
float_image_scaling_mask, 0.0f, 0.0f);

View file

@ -8,7 +8,8 @@
#include <array>
#include <string>
#include <vector>
#include <bit>
#include <numeric>
#include "common/settings.h" // for enum class Settings::ShaderBackend
#include "common/thread_worker.h"
#include "shader_recompiler/shader_info.h"
@ -511,8 +512,8 @@ bool GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
}
if (info.uses_rescaling_uniform) {
const f32 float_texture_scaling_mask{Common::BitCast<f32>(texture_scaling_mask)};
const f32 float_image_scaling_mask{Common::BitCast<f32>(image_scaling_mask)};
const f32 float_texture_scaling_mask{std::bit_cast<f32>(texture_scaling_mask)};
const f32 float_image_scaling_mask{std::bit_cast<f32>(image_scaling_mask)};
const bool is_rescaling{texture_cache.IsRescaling()};
const f32 config_down_factor{Settings::values.resolution_info.down_factor};
const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

View file

@ -6,11 +6,11 @@
#include <algorithm>
#include <cstring>
#include "common/bit_cast.h"
#include <bit>
#include <numeric>
#include <ranges>
#include "common/cityhash.h"
#include "common/common_types.h"
#include <ranges>
#include "video_core/engines/draw_manager.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
@ -98,8 +98,8 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
for (size_t i = 0; i < regs.rt.size(); ++i) {
color_formats[i] = static_cast<u8>(regs.rt[i].format);
}
alpha_test_ref = Common::BitCast<u32>(regs.alpha_test_ref);
point_size = Common::BitCast<u32>(regs.point_size);
alpha_test_ref = std::bit_cast<u32>(regs.alpha_test_ref);
point_size = std::bit_cast<u32>(regs.point_size);
if (maxwell3d.dirty.flags[Dirty::VertexInput]) {
if (features.has_dynamic_vertex_input) {

View file

@ -11,8 +11,8 @@
#include <memory>
#include <thread>
#include <vector>
#include "common/bit_cast.h"
#include <bit>
#include <numeric>
#include "common/cityhash.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
@ -160,7 +160,7 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
const Shader::Stage stage{program.stage};
const bool has_geometry{key.unique_hashes[4] != 0 && !programs[4].is_geometry_passthrough};
const bool gl_ndc{key.state.ndc_minus_one_to_one != 0};
const float point_size{Common::BitCast<float>(key.state.point_size)};
const float point_size{std::bit_cast<float>(key.state.point_size)};
switch (stage) {
case Shader::Stage::VertexB:
if (!has_geometry) {
@ -228,7 +228,7 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
case Shader::Stage::Fragment:
info.alpha_test_func = MaxwellToCompareFunction(
key.state.UnpackComparisonOp(key.state.alpha_test_func.Value()));
info.alpha_test_reference = Common::BitCast<float>(key.state.alpha_test_ref);
info.alpha_test_reference = std::bit_cast<float>(key.state.alpha_test_ref);
break;
default:
break;

View file

@ -10,8 +10,8 @@
#include <memory>
#include <vector>
#include <boost/container/small_vector.hpp>
#include "common/bit_cast.h"
#include <bit>
#include <numeric>
#include "common/bit_util.h"
#include "common/settings.h"
@ -2216,7 +2216,7 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
.sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT,
.pNext = nullptr,
// TODO: Make use of std::bit_cast once libc++ supports it.
.customBorderColor = Common::BitCast<VkClearColorValue>(color),
.customBorderColor = std::bit_cast<VkClearColorValue>(color),
.format = VK_FORMAT_UNDEFINED,
};
const void* pnext = nullptr;

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -6,7 +9,7 @@
#include <algorithm>
#include <span>
#include "common/bit_cast.h"
#include <numeric>
#include "video_core/texture_cache/types.h"
namespace VideoCommon {
@ -41,8 +44,8 @@ struct hash<VideoCommon::RenderTargets> {
for (const ImageViewId color_buffer_id : rt.color_buffer_ids) {
value ^= std::hash<ImageViewId>{}(color_buffer_id);
}
value ^= Common::BitCast<u64>(rt.draw_buffers);
value ^= Common::BitCast<u64>(rt.size);
value ^= std::bit_cast<u64>(rt.draw_buffers);
value ^= std::bit_cast<u64>(rt.size);
return value;
}
};