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[common] remove ptr indirection on WallClock (#3864)
also devirtualizes manually since compiler doesn't do it with LTO Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3864 Reviewed-by: crueter <crueter@eden-emu.dev>
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a1f9e68f46
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975aa4e2f2
14 changed files with 300 additions and 404 deletions
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@ -113,8 +113,7 @@ void DynarmicCallbacks32::CallSVC(u32 swi) {
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}
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void DynarmicCallbacks32::AddTicks(u64 ticks) {
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ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
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ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
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// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
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// rough approximation of the amount of executed ticks in the system, it may be thrown off
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// if not all cores are doing a similar amount of work. Instead of doing this, we should
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@ -123,14 +122,12 @@ void DynarmicCallbacks32::AddTicks(u64 ticks) {
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u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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m_parent.m_system.CoreTiming().AddTicks(amortized_ticks);
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}
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u64 DynarmicCallbacks32::GetTicksRemaining() {
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ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
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return std::max<s64>(m_parent.m_system.CoreTiming().GetDowncount(), 0);
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ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
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return std::max<s64>(m_parent.m_system.CoreTiming().downcount, 0);
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}
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bool DynarmicCallbacks32::CheckMemoryAccess(u64 addr, u64 size, Kernel::DebugWatchpointType type) {
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@ -150,8 +150,7 @@ void DynarmicCallbacks64::CallSVC(u32 svc) {
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}
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void DynarmicCallbacks64::AddTicks(u64 ticks) {
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ASSERT_MSG(!m_parent.m_uses_wall_clock, "Dynarmic ticking disabled");
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ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
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// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
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// rough approximation of the amount of executed ticks in the system, it may be thrown off
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// if not all cores are doing a similar amount of work. Instead of doing this, we should
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@ -160,13 +159,12 @@ void DynarmicCallbacks64::AddTicks(u64 ticks) {
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u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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m_parent.m_system.CoreTiming().AddTicks(amortized_ticks);
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}
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u64 DynarmicCallbacks64::GetTicksRemaining() {
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ASSERT(!m_parent.m_uses_wall_clock && "Dynarmic ticking disabled");
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return std::max<s64>(m_parent.m_system.CoreTiming().GetDowncount(), 0);
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return std::max<s64>(m_parent.m_system.CoreTiming().downcount, 0);
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}
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u64 DynarmicCallbacks64::GetCNTPCT() {
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@ -3,7 +3,7 @@
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#include <numeric>
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#include <bit>
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#include "common/arm64/native_clock.h"
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#include "common/wall_clock.h"
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#include "common/alignment.h"
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#include "common/literals.h"
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#include "core/arm/nce/arm_nce.h"
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@ -578,7 +578,11 @@ void Patcher::WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg,
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}
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void Patcher::WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg, oaknut::VectorCodeGenerator& cg) {
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static Common::Arm64::NativeClock clock{};
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#if defined(HAS_NCE)
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static Common::WallClock clock(false, 1);
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#else
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static Common::WallClock clock(true, 1);
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#endif
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const auto factor = clock.GetGuestCNTFRQFactor();
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const auto raw_factor = std::bit_cast<std::array<u64, 2>>(factor);
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