[core/hle/service] use single lambda dispatcher as opposed to spamming 48+6 tiny cold cloned capturing lambdas (#2880)

Cold clones suck

This is a very insignificant change that shouldn't even affect anything except the removal of some cold clones (also it will make your backtraces a bit nicer)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2880
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-29 13:12:07 +01:00 committed by crueter
parent cf9f78636a
commit 9582dfffee
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GPG key ID: 425ACD2D4830EBC6
2 changed files with 82 additions and 65 deletions

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@ -70,67 +73,80 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false); system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
// clang-format off // Just a quick C++ lesson
kernel.RunOnHostCoreProcess("audio", [&] { Audio::LoopProcess(system); }).detach(); // Capturing lambdas will silently create new variables for the objects referenced via <ident> = <expr>
kernel.RunOnHostCoreProcess("FS", [&] { FileSystem::LoopProcess(system); }).detach(); // and create a `auto&` sorts of for `&`; with all your usual reference shenanigans.
kernel.RunOnHostCoreProcess("jit", [&] { JIT::LoopProcess(system); }).detach(); // Do not be confused, `std::function<>` will allocate into the heap and will do so most of the time
kernel.RunOnHostCoreProcess("ldn", [&] { LDN::LoopProcess(system); }).detach(); // The heap is where we'd expect our "stored" values to be placed at.
kernel.RunOnHostCoreProcess("Loader", [&] { LDR::LoopProcess(system); }).detach(); //
kernel.RunOnHostCoreProcess("nvservices", [&] { Nvidia::LoopProcess(system); }).detach(); // Eventually we'd need a "heapless" solution so the overhead is nil - but again a good starting point
kernel.RunOnHostCoreProcess("bsdsocket", [&] { Sockets::LoopProcess(system); }).detach(); // is removing all the cold clones ;)
kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
kernel.RunOnGuestCoreProcess("sm", [&] { SM::LoopProcess(system); }); // BEGONE cold clones of lambdas, for I have merged you all into a SINGLE lambda instead of
kernel.RunOnGuestCoreProcess("account", [&] { Account::LoopProcess(system); }); // spamming lambdas like it's some kind of lambda calculus class
kernel.RunOnGuestCoreProcess("am", [&] { AM::LoopProcess(system); }); for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
kernel.RunOnGuestCoreProcess("aoc", [&] { AOC::LoopProcess(system); }); {"audio", &Audio::LoopProcess},
kernel.RunOnGuestCoreProcess("apm", [&] { APM::LoopProcess(system); }); {"FS", &FileSystem::LoopProcess},
kernel.RunOnGuestCoreProcess("bcat", [&] { BCAT::LoopProcess(system); }); {"jit", &JIT::LoopProcess},
kernel.RunOnGuestCoreProcess("bpc", [&] { BPC::LoopProcess(system); }); {"ldn", &LDN::LoopProcess},
kernel.RunOnGuestCoreProcess("btdrv", [&] { BtDrv::LoopProcess(system); }); {"Loader", &LDR::LoopProcess},
kernel.RunOnGuestCoreProcess("btm", [&] { BTM::LoopProcess(system); }); {"nvservices", &Nvidia::LoopProcess},
kernel.RunOnGuestCoreProcess("capsrv", [&] { Capture::LoopProcess(system); }); {"bsdsocket", &Sockets::LoopProcess},
kernel.RunOnGuestCoreProcess("erpt", [&] { ERPT::LoopProcess(system); }); })
kernel.RunOnGuestCoreProcess("es", [&] { ES::LoopProcess(system); }); kernel.RunOnHostCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); }).detach();
kernel.RunOnGuestCoreProcess("eupld", [&] { EUPLD::LoopProcess(system); }); kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
kernel.RunOnGuestCoreProcess("fatal", [&] { Fatal::LoopProcess(system); }); // Avoid cold clones of lambdas -- succintly
kernel.RunOnGuestCoreProcess("fgm", [&] { FGM::LoopProcess(system); }); for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
kernel.RunOnGuestCoreProcess("friends", [&] { Friend::LoopProcess(system); }); {"sm", &SM::LoopProcess},
kernel.RunOnGuestCoreProcess("settings", [&] { Set::LoopProcess(system); }); {"account", &Account::LoopProcess},
kernel.RunOnGuestCoreProcess("psc", [&] { PSC::LoopProcess(system); }); {"am", &AM::LoopProcess},
kernel.RunOnGuestCoreProcess("glue", [&] { Glue::LoopProcess(system); }); {"aoc", &AOC::LoopProcess},
kernel.RunOnGuestCoreProcess("grc", [&] { GRC::LoopProcess(system); }); {"apm", &APM::LoopProcess},
kernel.RunOnGuestCoreProcess("hid", [&] { HID::LoopProcess(system); }); {"bcat", &BCAT::LoopProcess},
kernel.RunOnGuestCoreProcess("lbl", [&] { LBL::LoopProcess(system); }); {"bpc", &BPC::LoopProcess},
kernel.RunOnGuestCoreProcess("LogManager.Prod", [&] { LM::LoopProcess(system); }); {"btdrv", &BtDrv::LoopProcess},
kernel.RunOnGuestCoreProcess("mig", [&] { Migration::LoopProcess(system); }); {"btm", &BTM::LoopProcess},
kernel.RunOnGuestCoreProcess("mii", [&] { Mii::LoopProcess(system); }); {"capsrv", &Capture::LoopProcess},
kernel.RunOnGuestCoreProcess("mm", [&] { MM::LoopProcess(system); }); {"erpt", &ERPT::LoopProcess},
kernel.RunOnGuestCoreProcess("mnpp", [&] { MNPP::LoopProcess(system); }); {"es", &ES::LoopProcess},
kernel.RunOnGuestCoreProcess("nvnflinger", [&] { Nvnflinger::LoopProcess(system); }); {"eupld", &EUPLD::LoopProcess},
kernel.RunOnGuestCoreProcess("NCM", [&] { NCM::LoopProcess(system); }); {"fatal", &Fatal::LoopProcess},
kernel.RunOnGuestCoreProcess("nfc", [&] { NFC::LoopProcess(system); }); {"fgm", &FGM::LoopProcess},
kernel.RunOnGuestCoreProcess("nfp", [&] { NFP::LoopProcess(system); }); {"friends", &Friend::LoopProcess},
kernel.RunOnGuestCoreProcess("ngc", [&] { NGC::LoopProcess(system); }); {"settings", &Set::LoopProcess},
kernel.RunOnGuestCoreProcess("nifm", [&] { NIFM::LoopProcess(system); }); {"psc", &PSC::LoopProcess},
kernel.RunOnGuestCoreProcess("nim", [&] { NIM::LoopProcess(system); }); {"glue", &Glue::LoopProcess},
kernel.RunOnGuestCoreProcess("npns", [&] { NPNS::LoopProcess(system); }); {"grc", &GRC::LoopProcess},
kernel.RunOnGuestCoreProcess("ns", [&] { NS::LoopProcess(system); }); {"hid", &HID::LoopProcess},
kernel.RunOnGuestCoreProcess("olsc", [&] { OLSC::LoopProcess(system); }); {"lbl", &LBL::LoopProcess},
kernel.RunOnGuestCoreProcess("omm", [&] { OMM::LoopProcess(system); }); {"LogManager.Prod", &LM::LoopProcess},
kernel.RunOnGuestCoreProcess("pcie", [&] { PCIe::LoopProcess(system); }); {"mig", &Migration::LoopProcess},
kernel.RunOnGuestCoreProcess("pctl", [&] { PCTL::LoopProcess(system); }); {"mii", &Mii::LoopProcess},
kernel.RunOnGuestCoreProcess("pcv", [&] { PCV::LoopProcess(system); }); {"mm", &MM::LoopProcess},
kernel.RunOnGuestCoreProcess("prepo", [&] { PlayReport::LoopProcess(system); }); {"mnpp", &MNPP::LoopProcess},
kernel.RunOnGuestCoreProcess("ProcessManager", [&] { PM::LoopProcess(system); }); {"nvnflinger", &Nvnflinger::LoopProcess},
kernel.RunOnGuestCoreProcess("ptm", [&] { PTM::LoopProcess(system); }); {"NCM", &NCM::LoopProcess},
kernel.RunOnGuestCoreProcess("ro", [&] { RO::LoopProcess(system); }); {"nfc", &NFC::LoopProcess},
kernel.RunOnGuestCoreProcess("spl", [&] { SPL::LoopProcess(system); }); {"nfp", &NFP::LoopProcess},
kernel.RunOnGuestCoreProcess("ssl", [&] { SSL::LoopProcess(system); }); {"ngc", &NGC::LoopProcess},
kernel.RunOnGuestCoreProcess("usb", [&] { USB::LoopProcess(system); }); {"nifm", &NIFM::LoopProcess},
// clang-format on {"nim", &NIM::LoopProcess},
{"npns", &NPNS::LoopProcess},
{"ns", &NS::LoopProcess},
{"olsc", &OLSC::LoopProcess},
{"omm", &OMM::LoopProcess},
{"pcie", &PCIe::LoopProcess},
{"pctl", &PCTL::LoopProcess},
{"pcv", &PCV::LoopProcess},
{"prepo", &PlayReport::LoopProcess},
{"ProcessManager", &PM::LoopProcess},
{"ptm", &PTM::LoopProcess},
{"ro", &RO::LoopProcess},
{"spl", &SPL::LoopProcess},
{"ssl", &SSL::LoopProcess},
{"usb", &USB::LoopProcess}
})
kernel.RunOnGuestCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); });
} }
Services::~Services() = default;
} // namespace Service } // namespace Service

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@ -8,15 +11,13 @@
namespace Service { namespace Service {
/** /// @brief The purpose of this class is to own any objects that need to be shared across the other service
* The purpose of this class is to own any objects that need to be shared across the other service /// implementations. Will be torn down when the global system instance is shutdown.
* implementations. Will be torn down when the global system instance is shutdown.
*/
class Services final { class Services final {
public: public:
explicit Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system, explicit Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
std::stop_token token); std::stop_token token);
~Services(); ~Services() = default;
}; };
} // namespace Service } // namespace Service