[desktop] More qt_common reorganization

Ported from QML branch.

Main "big" change is that EmuThread is now a shared state in QtCommon,
not individually managed/passed around by GRenderWindow and MainWindow.

Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
crueter 2026-05-01 15:12:55 -04:00
parent 300a646a34
commit 937b5d6c4c
No known key found for this signature in database
GPG key ID: 425ACD2D4830EBC6
40 changed files with 928 additions and 900 deletions

View file

@ -435,4 +435,16 @@ void ToggleSlowMode() {
SetSpeedMode(SpeedMode::Standard);
}
bool IsOpenGL() {
const auto backend = Settings::values.renderer_backend.GetValue();
switch (backend) {
case RendererBackend::OpenGL_GLSL:
case RendererBackend::OpenGL_GLASM:
case RendererBackend::OpenGL_SPIRV:
return true;
default:
return false;
}
}
} // namespace Settings