From 903106c9b203b073bd8e258797adb91d8d79a383 Mon Sep 17 00:00:00 2001 From: Caio Oliveira Date: Sun, 2 Nov 2025 22:44:17 +0100 Subject: [PATCH] [audio_core] Decrease wait_for a little bit (#2937) This fixes an audio problem on Steam Deck. Signed-off-by: Caio Oliveira Co-authored-by: MaranBr Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2937 Reviewed-by: MaranBr Co-authored-by: Caio Oliveira Co-committed-by: Caio Oliveira --- src/audio_core/sink/sink_stream.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index f94217ebeb..2044a83d53 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp @@ -231,7 +231,7 @@ void SinkStream::WaitFreeSpace(std::stop_token stop_token) { return paused || queued_buffers < max_queue_size; }; - release_cv.wait_for(lk, std::chrono::milliseconds(10), can_continue); + release_cv.wait_for(lk, std::chrono::milliseconds(8), can_continue); if (queued_buffers > max_queue_size + 10) { release_cv.wait(lk, stop_token, can_continue);