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[vulkan] Maintenance9 removal
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commit
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3 changed files with 2 additions and 15 deletions
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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@ -22,16 +22,13 @@
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#include <vulkan/vulkan.h>
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// Define maintenance 7-9 extension names (not yet in official Vulkan headers)
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// Define maintenance 7-8 extension names
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#ifndef VK_KHR_MAINTENANCE_7_EXTENSION_NAME
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#define VK_KHR_MAINTENANCE_7_EXTENSION_NAME "VK_KHR_maintenance7"
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#endif
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#ifndef VK_KHR_MAINTENANCE_8_EXTENSION_NAME
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#define VK_KHR_MAINTENANCE_8_EXTENSION_NAME "VK_KHR_maintenance8"
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#endif
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#ifndef VK_KHR_MAINTENANCE_9_EXTENSION_NAME
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#define VK_KHR_MAINTENANCE_9_EXTENSION_NAME "VK_KHR_maintenance9"
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#endif
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// Sanitize macros
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#undef CreateEvent
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@ -1286,10 +1286,6 @@ void Device::RemoveUnsuitableExtensions() {
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// VK_KHR_maintenance8
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extensions.maintenance8 = loaded_extensions.contains(VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
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RemoveExtensionIfUnsuitable(extensions.maintenance8, VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
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// VK_KHR_maintenance9
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extensions.maintenance9 = loaded_extensions.contains(VK_KHR_MAINTENANCE_9_EXTENSION_NAME);
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RemoveExtensionIfUnsuitable(extensions.maintenance9, VK_KHR_MAINTENANCE_9_EXTENSION_NAME);
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}
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void Device::SetupFamilies(VkSurfaceKHR surface) {
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@ -97,7 +97,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
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EXTENSION(KHR, MAINTENANCE_3, maintenance3) \
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EXTENSION(KHR, MAINTENANCE_7, maintenance7) \
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EXTENSION(KHR, MAINTENANCE_8, maintenance8) \
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EXTENSION(KHR, MAINTENANCE_9, maintenance9) \
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EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
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EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
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EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
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@ -884,11 +883,6 @@ public:
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return extensions.maintenance8;
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}
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/// Returns true if the device supports VK_KHR_maintenance9.
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bool IsKhrMaintenance9Supported() const {
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return extensions.maintenance9;
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}
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/// Returns true if the device supports UINT8 index buffer conversion via compute shader.
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bool SupportsUint8Indices() const {
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return features.bit8_storage.storageBuffer8BitAccess &&
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