mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-10 09:48:58 +02:00
added proper intent game launch swap support
This commit is contained in:
parent
844e0360c7
commit
883e750134
3 changed files with 308 additions and 29 deletions
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@ -25,6 +25,11 @@ import android.hardware.SensorEventListener
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import android.hardware.SensorManager
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import android.os.Build
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import android.os.Bundle
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import android.os.Handler
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import android.os.Looper
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import androidx.navigation.NavOptions
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import org.yuzu.yuzu_emu.fragments.EmulationFragment
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import org.yuzu.yuzu_emu.utils.CustomSettingsHandler
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import android.util.Rational
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import android.view.InputDevice
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import android.view.KeyEvent
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@ -87,6 +92,28 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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private val emulationViewModel: EmulationViewModel by viewModels()
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private var foregroundService: Intent? = null
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private val mainHandler = Handler(Looper.getMainLooper())
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private var pendingRomSwapIntent: Intent? = null
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private var isWaitingForRomSwapStop = false
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private var romSwapNativeStopped = false
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private var romSwapThreadStopped = false
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private var romSwapGeneration = 0
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private var hasEmulationSession = processHasEmulationSession
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private val romSwapStopTimeoutRunnable = Runnable { onRomSwapStopTimeout() }
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private fun onRomSwapStopTimeout() {
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if (!isWaitingForRomSwapStop) {
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return
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}
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Log.warning("[EmulationActivity] ROM swap stop timed out; retrying native stop and continuing to wait")
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NativeLibrary.stopEmulation()
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scheduleRomSwapStopTimeout()
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}
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private fun scheduleRomSwapStopTimeout() {
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mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
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mainHandler.postDelayed(romSwapStopTimeoutRunnable, ROM_SWAP_STOP_TIMEOUT_MS)
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}
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override fun attachBaseContext(base: Context) {
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super.attachBaseContext(YuzuApplication.applyLanguage(base))
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@ -128,9 +155,29 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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binding = ActivityEmulationBinding.inflate(layoutInflater)
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setContentView(binding.root)
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val launchIntent = Intent(intent)
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val shouldDeferLaunchForSwap = hasEmulationSession && isSwapIntent(launchIntent)
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if (shouldDeferLaunchForSwap) {
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Log.info("[EmulationActivity] onCreate detected existing session; deferring new game setup for swap")
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emulationViewModel.setIsEmulationStopping(true)
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emulationViewModel.setEmulationStopped(false)
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}
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val navHostFragment =
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supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
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navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
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val initialArgs = if (shouldDeferLaunchForSwap) {
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Bundle(intent.extras ?: Bundle()).apply {
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processSessionGame?.let { putParcelable("game", it) }
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}
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} else {
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intent.extras
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}
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navHostFragment.navController.setGraph(R.navigation.emulation_navigation, initialArgs)
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if (shouldDeferLaunchForSwap) {
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mainHandler.post {
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handleSwapIntent(launchIntent)
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}
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}
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isActivityRecreated = savedInstanceState != null
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@ -210,6 +257,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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}
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override fun onDestroy() {
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mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
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super.onDestroy()
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inputManager.unregisterInputDeviceListener(this)
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stopForegroundService(this)
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@ -228,17 +276,123 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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override fun onNewIntent(intent: Intent) {
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super.onNewIntent(intent)
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setIntent(intent)
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// Reset navigation graph with new intent data to recreate EmulationFragment
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val navHostFragment =
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supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
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navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
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handleSwapIntent(intent)
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nfcReader.onNewIntent(intent)
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InputHandler.updateControllerData()
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}
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private fun isSwapIntent(intent: Intent): Boolean {
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return when {
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intent.getBooleanExtra(EXTRA_OVERLAY_GAMELESS_EDIT_MODE, false) -> false
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intent.action == CustomSettingsHandler.CUSTOM_CONFIG_ACTION -> true
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intent.data != null -> true
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else -> {
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val extras = intent.extras
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extras != null &&
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BundleCompat.getParcelable(extras, EXTRA_SELECTED_GAME, Game::class.java) != null
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}
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}
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}
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private fun handleSwapIntent(intent: Intent) {
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if (!isSwapIntent(intent)) {
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return
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}
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pendingRomSwapIntent = Intent(intent)
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if (!isWaitingForRomSwapStop) {
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Log.info("[EmulationActivity] Begin ROM swap: data=${intent.data}")
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isWaitingForRomSwapStop = true
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romSwapNativeStopped = false
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romSwapThreadStopped = false
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romSwapGeneration += 1
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val thisSwapGeneration = romSwapGeneration
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emulationViewModel.setIsEmulationStopping(true)
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emulationViewModel.setEmulationStopped(false)
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val navHostFragment =
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supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
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val childFragmentManager = navHostFragment?.childFragmentManager
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val stoppingFragmentForSwap =
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(childFragmentManager?.primaryNavigationFragment as? EmulationFragment) ?:
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childFragmentManager
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?.fragments
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?.asReversed()
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?.firstOrNull {
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it is EmulationFragment &&
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it.isAdded &&
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it.view != null &&
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!it.isRemoving
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} as? EmulationFragment
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val hasSessionForSwap = hasEmulationSession || stoppingFragmentForSwap != null
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if (!hasSessionForSwap) {
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romSwapNativeStopped = true
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romSwapThreadStopped = true
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} else {
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if (stoppingFragmentForSwap != null) {
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stoppingFragmentForSwap.stopForRomSwap()
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stoppingFragmentForSwap.notifyWhenEmulationThreadStops {
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if (!isWaitingForRomSwapStop || romSwapGeneration != thisSwapGeneration) {
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return@notifyWhenEmulationThreadStops
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}
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romSwapThreadStopped = true
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Log.info("[EmulationActivity] ROM swap thread stop acknowledged")
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launchPendingRomSwap(force = false)
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}
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} else {
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Log.warning("[EmulationActivity] ROM swap stop target fragment not found; requesting native stop")
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romSwapThreadStopped = true
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NativeLibrary.stopEmulation()
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}
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scheduleRomSwapStopTimeout()
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}
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}
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launchPendingRomSwap(force = false)
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}
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private fun launchPendingRomSwap(force: Boolean) {
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if (!isWaitingForRomSwapStop) {
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return
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}
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if (!force && (!romSwapNativeStopped || !romSwapThreadStopped)) {
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return
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}
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val swapIntent = pendingRomSwapIntent ?: return
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Log.info("[EmulationActivity] Launching pending ROM swap: data=${swapIntent.data}")
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pendingRomSwapIntent = null
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isWaitingForRomSwapStop = false
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romSwapNativeStopped = false
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romSwapThreadStopped = false
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mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
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applyGameLaunchIntent(swapIntent)
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}
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private fun applyGameLaunchIntent(intent: Intent) {
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hasEmulationSession = true
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processHasEmulationSession = true
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emulationViewModel.setIsEmulationStopping(false)
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emulationViewModel.setEmulationStopped(false)
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setIntent(Intent(intent))
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val navHostFragment =
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supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
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val navController = navHostFragment.navController
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val startArgs = intent.extras?.let { Bundle(it) } ?: Bundle()
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val navOptions = NavOptions.Builder()
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.setPopUpTo(R.id.emulationFragment, true)
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.build()
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runCatching {
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navController.navigate(R.id.emulationFragment, startArgs, navOptions)
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}.onFailure {
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Log.warning("[EmulationActivity] ROM swap navigate fallback to setGraph: ${it.message}")
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navController.setGraph(R.navigation.emulation_navigation, startArgs)
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}
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}
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override fun dispatchKeyEvent(event: KeyEvent): Boolean {
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if (event.keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
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@ -608,19 +762,48 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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}
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fun onEmulationStarted() {
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if (Looper.myLooper() != Looper.getMainLooper()) {
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mainHandler.post { onEmulationStarted() }
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return
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}
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hasEmulationSession = true
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processHasEmulationSession = true
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emulationViewModel.setEmulationStarted(true)
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emulationViewModel.setIsEmulationStopping(false)
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emulationViewModel.setEmulationStopped(false)
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NativeLibrary.playTimeManagerStart()
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}
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fun onEmulationStopped(status: Int) {
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if (status == 0 && emulationViewModel.programChanged.value == -1) {
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if (Looper.myLooper() != Looper.getMainLooper()) {
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mainHandler.post { onEmulationStopped(status) }
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return
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}
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hasEmulationSession = false
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processHasEmulationSession = false
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if (isWaitingForRomSwapStop) {
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romSwapNativeStopped = true
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Log.info("[EmulationActivity] ROM swap native stop acknowledged")
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launchPendingRomSwap(force = false)
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} else if (status == 0 && emulationViewModel.programChanged.value == -1) {
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processSessionGame = null
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finish()
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} else if (!isWaitingForRomSwapStop) {
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processSessionGame = null
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}
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emulationViewModel.setEmulationStopped(true)
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}
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fun updateSessionGame(game: Game?) {
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processSessionGame = game
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}
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fun onProgramChanged(programIndex: Int) {
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if (Looper.myLooper() != Looper.getMainLooper()) {
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mainHandler.post { onProgramChanged(programIndex) }
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return
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}
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emulationViewModel.setProgramChanged(programIndex)
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}
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@ -644,6 +827,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
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companion object {
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const val EXTRA_SELECTED_GAME = "SelectedGame"
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const val EXTRA_OVERLAY_GAMELESS_EDIT_MODE = "overlayGamelessEditMode"
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private const val ROM_SWAP_STOP_TIMEOUT_MS = 5000L
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@Volatile
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private var processHasEmulationSession = false
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@Volatile
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private var processSessionGame: Game? = null
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fun stopForegroundService(activity: Activity) {
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val startIntent = Intent(activity, ForegroundService::class.java)
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@ -50,6 +50,7 @@ import androidx.fragment.app.Fragment
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import androidx.fragment.app.activityViewModels
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import androidx.lifecycle.lifecycleScope
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import androidx.navigation.findNavController
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import androidx.navigation.fragment.NavHostFragment
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import androidx.navigation.fragment.navArgs
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import androidx.window.layout.FoldingFeature
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import androidx.window.layout.WindowInfoTracker
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@ -135,6 +136,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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private var intentGame: Game? = null
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private var isCustomSettingsIntent = false
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private var isStoppingForRomSwap = false
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private var deferGameSetupUntilStopCompletes = false
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private var perfStatsRunnable: Runnable? = null
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private var socRunnable: Runnable? = null
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@ -238,6 +241,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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}
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if (emulationViewModel.isEmulationStopping.value) {
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deferGameSetupUntilStopCompletes = true
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if (game == null) {
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game = args.game ?: intentGame
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}
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return
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}
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finishGameSetup()
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}
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@ -260,6 +271,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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game = gameToUse
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emulationActivity?.updateSessionGame(gameToUse)
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} catch (e: Exception) {
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Log.error("[EmulationFragment] Error during game setup: ${e.message}")
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Toast.makeText(
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@ -334,7 +346,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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emulationState = EmulationState(game!!.path) {
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return@EmulationState driverViewModel.isInteractionAllowed.value
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return@EmulationState driverViewModel.isInteractionAllowed.value &&
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!isStoppingForRomSwap
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}
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}
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@ -890,8 +903,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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)
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GameIconUtils.loadGameIcon(game!!, binding.loadingImage)
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binding.loadingTitle.text = game!!.title
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game?.let {
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GameIconUtils.loadGameIcon(it, binding.loadingImage)
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binding.loadingTitle.text = it.title
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} ?: run {
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binding.loadingTitle.text = ""
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}
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binding.loadingTitle.isSelected = true
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binding.loadingText.isSelected = true
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@ -959,6 +976,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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ViewUtils.showView(binding.loadingIndicator)
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ViewUtils.hideView(binding.inputContainer)
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ViewUtils.hideView(binding.showStatsOverlayText)
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} else if (deferGameSetupUntilStopCompletes) {
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if (!isAdded) {
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return@collect
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}
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deferGameSetupUntilStopCompletes = false
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finishGameSetup()
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}
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}
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emulationViewModel.drawerOpen.collect(viewLifecycleOwner) {
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@ -995,26 +1018,24 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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driverViewModel.isInteractionAllowed.collect(viewLifecycleOwner) {
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if (it && !NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
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startEmulation()
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if (it &&
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!isStoppingForRomSwap &&
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!NativeLibrary.isRunning() &&
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!NativeLibrary.isPaused()
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) {
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if (!DirectoryInitialization.areDirectoriesReady) {
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DirectoryInitialization.start()
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}
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updateScreenLayout()
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emulationState.run(emulationActivity!!.isActivityRecreated)
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}
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}
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driverViewModel.onLaunchGame()
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}
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private fun startEmulation(programIndex: Int = 0) {
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if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
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if (!DirectoryInitialization.areDirectoriesReady) {
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DirectoryInitialization.start()
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}
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updateScreenLayout()
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emulationState.run(emulationActivity!!.isActivityRecreated, programIndex)
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}
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}
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override fun onConfigurationChanged(newConfig: Configuration) {
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super.onConfigurationChanged(newConfig)
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val b = _binding ?: return
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@ -1375,6 +1396,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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super.onDestroyView()
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amiiboLoadJob?.cancel()
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amiiboLoadJob = null
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perfStatsRunnable?.let { perfStatsUpdateHandler.removeCallbacks(it) }
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socRunnable?.let { socUpdateHandler.removeCallbacks(it) }
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handler.removeCallbacksAndMessages(null)
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clearPausedFrame()
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_binding?.surfaceInputOverlay?.touchEventListener = null
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_binding = null
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@ -1382,7 +1406,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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override fun onDetach() {
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NativeLibrary.clearEmulationActivity()
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if (!hasNewerEmulationFragment()) {
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NativeLibrary.clearEmulationActivity()
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}
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super.onDetach()
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}
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@ -1840,10 +1866,74 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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}
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override fun surfaceDestroyed(holder: SurfaceHolder) {
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emulationState.clearSurface()
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if (this::emulationState.isInitialized && !hasNewerEmulationFragment()) {
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emulationState.clearSurface()
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}
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emulationStarted = false
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}
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private fun hasNewerEmulationFragment(): Boolean {
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val activity = emulationActivity ?: return false
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return try {
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val navHostFragment =
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activity.supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
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?: return false
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val currentFragment = navHostFragment.childFragmentManager.fragments
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.filterIsInstance<EmulationFragment>()
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.firstOrNull()
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currentFragment != null && currentFragment !== this
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} catch (_: Exception) {
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false
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}
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}
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// xbzk: called from EmulationActivity when a new game is loaded while this fragment is still active,
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// to wait for the emulation thread to stop before allowing the ROM swap to proceed
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fun notifyWhenEmulationThreadStops(onStopped: () -> Unit) {
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if (!this::emulationState.isInitialized) {
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onStopped()
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return
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}
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val emuThread = runCatching { emulationState.emulationThread }.getOrNull()
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if (emuThread == null || !emuThread.isAlive) {
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onStopped()
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return
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}
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Thread({
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runCatching { emuThread.join() }
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Handler(Looper.getMainLooper()).post {
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onStopped()
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}
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}, "RomSwapWait").start()
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}
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// xbzk: called from EmulationActivity when a new game is loaded while this
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// fragment is still active, to stop the current emulation before swapping the ROM
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fun stopForRomSwap() {
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if (isStoppingForRomSwap) {
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return
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}
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isStoppingForRomSwap = true
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clearPausedFrame()
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emulationViewModel.setIsEmulationStopping(true)
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_binding?.let {
|
||||
binding.loadingText.setText(R.string.shutting_down)
|
||||
ViewUtils.showView(binding.loadingIndicator)
|
||||
ViewUtils.hideView(binding.inputContainer)
|
||||
ViewUtils.hideView(binding.showStatsOverlayText)
|
||||
}
|
||||
if (this::emulationState.isInitialized) {
|
||||
emulationState.stop()
|
||||
if (NativeLibrary.isRunning() || NativeLibrary.isPaused()) {
|
||||
Log.warning("[EmulationFragment] ROM swap stop fallback: forcing native stop request.")
|
||||
NativeLibrary.stopEmulation()
|
||||
}
|
||||
} else {
|
||||
NativeLibrary.stopEmulation()
|
||||
}
|
||||
NativeConfig.reloadGlobalConfig()
|
||||
}
|
||||
|
||||
private fun showOverlayOptions() {
|
||||
val anchor = binding.inGameMenu.findViewById<View>(R.id.menu_overlay_controls)
|
||||
val popup = PopupMenu(requireContext(), anchor)
|
||||
|
|
@ -2134,6 +2224,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
state = State.STOPPED
|
||||
} else {
|
||||
Log.warning("[EmulationFragment] Stop called while already stopped.")
|
||||
NativeLibrary.stopEmulation()
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -23,8 +23,8 @@ object DirectoryInitialization {
|
|||
fun start() {
|
||||
if (!areDirectoriesReady) {
|
||||
initializeInternalStorage()
|
||||
NativeLibrary.initializeSystem(false)
|
||||
NativeConfig.initializeGlobalConfig()
|
||||
NativeLibrary.initializeSystem(false)
|
||||
NativeLibrary.reloadProfiles()
|
||||
migrateSettings()
|
||||
areDirectoriesReady = true
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue