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https://git.eden-emu.dev/eden-emu/eden
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[compat] HaikuOS port (#2805)
Still had the issues with libusb, but that should get solved with the other PRs anyways Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2805 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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28 changed files with 250 additions and 129 deletions
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@ -86,7 +86,15 @@ set(SHADER_FILES
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dynamic_resolution_scale.comp
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)
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find_program(GLSLANGVALIDATOR "glslangValidator")
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if (PLATFORM_HAIKU)
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# glslangValidator WILL crash, glslang will not - why? Who the fuck knows
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#/boot/home/glslang/build/StandAlone/glslangValidator
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set(GLSLANGVALIDATOR "glslang")
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else()
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# Normal sane platform who doesn't have a CRASHING glslangValidator
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find_program(GLSLANGVALIDATOR "glslangValidator")
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endif()
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if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
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message(FATAL_ERROR "Required program `glslangValidator` not found.")
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endif()
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@ -50,20 +50,24 @@ bool TestProgram(const GLchar* glsl) {
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return link_status == GL_TRUE;
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}
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std::vector<std::string_view> GetExtensions() {
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/// @brief Query OpenGL extensions
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/// DO NOT use string_view, the driver can immediately free up the extension name and such
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/// do NOT under ANY circumstances use string_view, make a copy, it's required
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std::vector<std::string> GetExtensions() {
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GLint num_extensions;
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glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
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std::vector<std::string_view> extensions;
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extensions.reserve(num_extensions);
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std::vector<std::string> extensions;
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for (GLint index = 0; index < num_extensions; ++index) {
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extensions.push_back(
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reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, static_cast<GLuint>(index))));
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auto const* p = reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, GLuint(index)));
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if (p != nullptr) // Fuck you? - sincerely, buggy mesa drivers
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extensions.push_back(std::string{p});
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}
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return extensions;
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}
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bool HasExtension(std::span<const std::string_view> extensions, std::string_view extension) {
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return std::ranges::find(extensions, extension) != extensions.end();
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/// @brief Find extension in set of extensions (string)
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bool HasExtension(std::span<const std::string> extensions, std::string_view extension) {
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return std::ranges::find(extensions, std::string{extension}) != extensions.end();
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}
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std::array<u32, Shader::MaxStageTypes> BuildMaxUniformBuffers() noexcept {
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@ -148,7 +152,7 @@ static bool HasSlowSoftwareAstc(std::string_view vendor_name, std::string_view r
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return false;
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}
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[[nodiscard]] bool IsDebugToolAttached(std::span<const std::string_view> extensions) {
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[[nodiscard]] bool IsDebugToolAttached(std::span<const std::string> extensions) {
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const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
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return nsight || HasExtension(extensions, "GL_EXT_debug_tool") ||
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Settings::values.renderer_debug.GetValue();
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@ -160,10 +164,17 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
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LOG_ERROR(Render_OpenGL, "OpenGL 4.6 is not available");
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throw std::runtime_error{"Insufficient version"};
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}
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#ifdef __HAIKU__
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if (glad_glCreateProgramPipelines == nullptr) {
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LOG_ERROR(Render_OpenGL, "You must compile Mesa +22 manually or use a different libGL.so (GLES is not supported)");
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throw std::runtime_error{"Outdated mesa"};
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}
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#endif
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vendor_name = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
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const std::string_view version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
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const std::string_view renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
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const std::vector extensions = GetExtensions();
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const std::string version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
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const std::string renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
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const std::vector<std::string> extensions = GetExtensions();
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const bool is_nvidia = vendor_name == "NVIDIA Corporation";
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const bool is_amd = vendor_name == "ATI Technologies Inc.";
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -10,6 +13,8 @@
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#define VK_USE_PLATFORM_METAL_EXT
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#elif defined(__ANDROID__)
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#define VK_USE_PLATFORM_ANDROID_KHR
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#elif defined(__HAIKU__)
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#define VK_USE_PLATFORM_XCB_KHR
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#else
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#define VK_USE_PLATFORM_XLIB_KHR
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#define VK_USE_PLATFORM_WAYLAND_KHR
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@ -59,6 +59,10 @@ namespace {
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case Core::Frontend::WindowSystemType::Android:
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extensions.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
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break;
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#elif defined(__HAIKU__)
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case Core::Frontend::WindowSystemType::Xcb:
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extensions.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
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break;
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#else
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case Core::Frontend::WindowSystemType::X11:
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extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -54,6 +57,23 @@ vk::SurfaceKHR CreateSurface(
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throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
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}
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}
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#elif defined(__HAIKU__)
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if (window_info.type == Core::Frontend::WindowSystemType::Xcb) {
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const VkXcbSurfaceCreateInfoKHR xcb_ci{
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.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR,
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.pNext = nullptr,
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.flags = 0,
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.connection = static_cast<xcb_connection_t*>(window_info.display_connection),
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.window = xcb_window_t(uintptr_t(window_info.render_surface))
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};
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const auto vkCreateXcbSurfaceKHR = reinterpret_cast<PFN_vkCreateXcbSurfaceKHR>(
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dld.vkGetInstanceProcAddr(*instance, "vkCreateXcbSurfaceKHR"));
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if (!vkCreateXcbSurfaceKHR ||
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vkCreateXcbSurfaceKHR(*instance, &xcb_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
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LOG_ERROR(Render_Vulkan, "Failed to initialize Xcb surface");
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throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
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}
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}
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#else
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if (window_info.type == Core::Frontend::WindowSystemType::X11) {
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const VkXlibSurfaceCreateInfoKHR xlib_ci{
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