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Remove astc recompression method
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parent
052a04e610
commit
86f826c313
16 changed files with 45 additions and 242 deletions
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@ -179,11 +179,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
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"GPU: Use the GPU's compute shaders to decode ASTC textures (recommended).\n"
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"CPU Asynchronously: Use the CPU to decode ASTC textures on demand. Eliminates"
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"ASTC decoding\nstuttering but may present artifacts."));
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INSERT(Settings, astc_recompression, tr("ASTC Recompression Method:"),
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tr("Most GPUs lack support for ASTC textures and must decompress to an"
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"intermediate format: RGBA8.\n"
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"BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format,\n"
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" saving VRAM but degrading image quality."));
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INSERT(Settings, frame_pacing_mode, tr("Frame Pacing Mode (Vulkan only)"),
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tr("Controls how the emulator manages frame pacing to reduce stuttering and make the "
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"frame rate smoother and more consistent."));
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@ -379,13 +374,6 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent) {
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PAIR(AstcDecodeMode, Gpu, tr("GPU")),
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PAIR(AstcDecodeMode, CpuAsynchronous, tr("CPU Asynchronous")),
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}});
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translations->insert(
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{Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
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{
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PAIR(AstcRecompression, Uncompressed, tr("Uncompressed (Best quality)")),
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PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")),
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PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")),
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}});
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translations->insert({Settings::EnumMetadata<Settings::FramePacingMode>::Index(),
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{
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PAIR(FramePacingMode, Target_Auto, tr("Auto")),
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