mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-15 17:07:01 +02:00
[meta] clang-format literally all of the Qt code (#3706)
I'm tired of dealing with this tbh Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3706 Reviewed-by: Lizzie <lizzie@eden-emu.dev>
This commit is contained in:
parent
769edbfea3
commit
8678cb06eb
107 changed files with 1457 additions and 1737 deletions
|
|
@ -6,11 +6,11 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <QDialog>
|
||||
#include <QSortFilterProxyModel>
|
||||
#include <QStandardItemModel>
|
||||
#include <QVariant>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include "network/network.h"
|
||||
|
||||
namespace Ui {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||
|
|
@ -14,6 +14,7 @@
|
|||
#include "core/core.h"
|
||||
#include "core/internal_network/network_interface.h"
|
||||
#include "network/network.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
#include "ui_direct_connect.h"
|
||||
#include "yuzu/main_window.h"
|
||||
#include "yuzu/multiplayer/client_room.h"
|
||||
|
|
@ -21,7 +22,6 @@
|
|||
#include "yuzu/multiplayer/message.h"
|
||||
#include "yuzu/multiplayer/state.h"
|
||||
#include "yuzu/multiplayer/validation.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
|
||||
enum class ConnectionType : u8 { TraversalServer, IP };
|
||||
|
||||
|
|
|
|||
|
|
@ -18,6 +18,7 @@
|
|||
#include "core/core.h"
|
||||
#include "core/internal_network/network_interface.h"
|
||||
#include "network/announce_multiplayer_session.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
#include "ui_host_room.h"
|
||||
#include "yuzu/game/game_list_p.h"
|
||||
#include "yuzu/main_window.h"
|
||||
|
|
@ -25,7 +26,6 @@
|
|||
#include "yuzu/multiplayer/message.h"
|
||||
#include "yuzu/multiplayer/state.h"
|
||||
#include "yuzu/multiplayer/validation.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
#include "web_service/verify_user_jwt.h"
|
||||
#endif
|
||||
|
|
@ -34,8 +34,7 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
|
|||
std::shared_ptr<Core::AnnounceMultiplayerSession> session,
|
||||
Core::System& system_)
|
||||
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||
ui(std::make_unique<Ui::HostRoom>()),
|
||||
announce_multiplayer_session(session), system{system_} {
|
||||
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
// set up validation for all of the fields
|
||||
|
|
|
|||
|
|
@ -13,6 +13,7 @@
|
|||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/internal_network/network_interface.h"
|
||||
#include "network/network.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
#include "ui_lobby.h"
|
||||
#include "yuzu/game/game_list_p.h"
|
||||
#include "yuzu/main_window.h"
|
||||
|
|
@ -22,7 +23,6 @@
|
|||
#include "yuzu/multiplayer/message.h"
|
||||
#include "yuzu/multiplayer/state.h"
|
||||
#include "yuzu/multiplayer/validation.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
#include "web_service/web_backend.h"
|
||||
#endif
|
||||
|
|
@ -30,8 +30,7 @@
|
|||
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
|
||||
std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_)
|
||||
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||
ui(std::make_unique<Ui::Lobby>()),
|
||||
announce_multiplayer_session(session), system{system_} {
|
||||
ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
// setup the watcher for background connections
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@
|
|||
#include "common/announce_multiplayer_room.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
#include "yuzu/game/game_list.h"
|
||||
#include "yuzu/multiplayer/client_room.h"
|
||||
#include "yuzu/multiplayer/direct_connect.h"
|
||||
|
|
@ -18,7 +19,6 @@
|
|||
#include "yuzu/multiplayer/lobby.h"
|
||||
#include "yuzu/multiplayer/message.h"
|
||||
#include "yuzu/multiplayer/state.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
#include "yuzu/util/clickable_label.h"
|
||||
|
||||
MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model_,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue