[gamemode] Make available on other platforms (#353)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/353
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-12-07 07:13:43 +01:00 committed by crueter
parent 3141019fcd
commit 83332316aa
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29 changed files with 123 additions and 775 deletions

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@ -433,10 +433,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
tr("Whether or not to check for updates upon startup."));
// Linux
INSERT(Settings, enable_gamemode, tr("Enable Gamemode"), QString());
INSERT(UISettings, enable_gamemode, tr("Enable Gamemode"), QString());
#ifdef __unix__
INSERT(Settings, gui_force_x11, tr("Force X11 as Graphics Backend"), QString());
INSERT(Settings, gui_hide_backend_warning, QString(), QString());
INSERT(UISettings, gui_force_x11, tr("Force X11 as Graphics Backend"), QString());
INSERT(UISettings, gui_hide_backend_warning, QString(), QString());
#endif
// Ui Debugging