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[core/arm] introduce vtable bouncing (#2943)
Basically this just makes functions that go into zero-page or invalid addresses "bounce" back (with a return err of 0) such that it emulates a subroutine returning appropriatedly... this is mainly inspired by [this particular commit](fbb4f5c015); with the key difference of accounting for the scheduler fucking up some random bs.
I don't like this hack but anyways maybe it fixes something?
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2943
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
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3 changed files with 20 additions and 2 deletions
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@ -109,6 +109,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
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"cause deadlocks. A range of 77-21000 is recommended."));
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INSERT(Settings, cpu_backend, tr("Backend:"), QString());
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INSERT(Settings, vtable_bouncing,
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tr("Virtual Table Bouncing"),
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tr("Bounces (by emulating a 0-valued return) any functions that triggers a prefetch abort"));
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// Cpu Debug
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// Cpu Unsafe
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