fuck this

This commit is contained in:
lizzie 2026-01-14 03:51:23 +00:00
parent 49d3508ec3
commit 8209a2d464
3 changed files with 23 additions and 20 deletions

View file

@ -1,7 +1,7 @@
diff --git a/d926/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag b/d926/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
diff --git a/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag b/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
index 69927af..c942bbc 100644
--- a/d926/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
+++ b/d926/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
--- a/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
+++ b/sgsr/v1/include/glsl/sgsr1_shader_mobile.frag
@@ -34,11 +34,10 @@ precision highp int;
////////////////////////
@ -45,10 +45,10 @@ index 69927af..c942bbc 100644
float mean = (left.y+left.z+right.x+right.w)*0.25;
left = left - vec4(mean);
diff --git a/d926/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag b/d926/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
diff --git a/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag b/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
index 1f1daa6..128a348 100644
--- a/d926/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
+++ b/d926/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
--- a/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
+++ b/sgsr/v1/include/glsl/sgsr1_shader_mobile_edge_direction.frag
@@ -40,13 +40,12 @@ precision highp int;
////////////////////////