fix bundle, link with IOKit

This commit is contained in:
lizzie 2025-11-27 00:52:12 +00:00
parent fb1ecbca49
commit 7fb9d74a18
3 changed files with 9 additions and 53 deletions

View file

@ -261,4 +261,10 @@ if(ANDROID)
target_link_libraries(common PRIVATE android)
endif()
# IOPS (needed for power state) requires linking to IOKit
if (APPLE)
find_library(IOKIT_LIBRARY IOKit REQUIRED)
target_link_libraries(common PRIVATE ${IOKIT_LIBRARY})
endif()
create_target_directory_groups(common)

View file

@ -21,7 +21,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<key>CFBundleIconName</key>
<string>eden_liquidglass</string>
<key>CFBundleIdentifier</key>
<string>com.yuzu-emu.yuzu</string> <!-- May be required by 3rd party ext -->
<string>com.eden-emu.eden</string> <!-- May be required by 3rd party ext -->
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleLongVersionString</key>
@ -186,15 +186,5 @@ SPDX-License-Identifier: GPL-2.0-or-later
</dict>
</dict>
</array>
<!-- ITS -->
<key>ITSAppUsesNonExemptEncryption</key>
<false/>
<!-- GC -->
<!-- Game mode is supposed to be automatically enabled by the app category specification above,
but for some reason it needs to be explicitly enabled with this key. -->
<key>GCSupportsGameMode</key>
<true/>
</dict>
</plist>