Added the public lobby to android. (#125)

This is adapted from kleidis old PR to Azahar. Changes from it:
- Fixed inconsistent button styling in the dialog for connection
- Allowed to hide both empty and full rooms.
- Proper serving of preferred games
- Enables web service for android by default
- Better implementation of multiplayer.cpp that works with oop

Also fixes the room network class and turns it into a static namespace
in network

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Co-authored-by: swurl <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/125
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
This commit is contained in:
Aleksandr Popovich 2025-06-05 18:59:47 +00:00 committed by crueter
parent 7e13da47af
commit 76fa525592
99 changed files with 1470 additions and 498 deletions

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <array>
#include <future>
#include <QColor>
@ -27,8 +30,7 @@
class ChatMessage {
public:
explicit ChatMessage(const Network::ChatEntry& chat, Network::RoomNetwork& room_network,
QTime ts = {}) {
explicit ChatMessage(const Network::ChatEntry& chat, QTime ts = {}) {
/// Convert the time to their default locale defined format
QLocale locale;
timestamp = locale.toString(ts.isValid() ? ts : QTime::currentTime(), QLocale::ShortFormat);
@ -38,7 +40,7 @@ public:
// Check for user pings
QString cur_nickname, cur_username;
if (auto room = room_network.GetRoomMember().lock()) {
if (auto room = Network::GetRoomMember().lock()) {
cur_nickname = QString::fromStdString(room->GetNickname());
cur_username = QString::fromStdString(room->GetUsername());
}
@ -202,10 +204,9 @@ ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::C
ChatRoom::~ChatRoom() = default;
void ChatRoom::Initialize(Network::RoomNetwork* room_network_) {
room_network = room_network_;
void ChatRoom::Initialize() {
// setup the callbacks for network updates
if (auto member = room_network->GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
member->BindOnChatMessageReceived(
[this](const Network::ChatEntry& chat) { emit ChatReceived(chat); });
member->BindOnStatusMessageReceived(
@ -239,7 +240,7 @@ void ChatRoom::AppendChatMessage(const QString& msg) {
}
void ChatRoom::SendModerationRequest(Network::RoomMessageTypes type, const std::string& nickname) {
if (auto room = room_network->GetRoomMember().lock()) {
if (auto room = Network::GetRoomMember().lock()) {
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
[&nickname](const Network::RoomMember::MemberInformation& member) {
@ -259,7 +260,7 @@ bool ChatRoom::ValidateMessage(const std::string& msg) {
void ChatRoom::OnRoomUpdate(const Network::RoomInformation& info) {
// TODO(B3N30): change title
if (auto room_member = room_network->GetRoomMember().lock()) {
if (auto room_member = Network::GetRoomMember().lock()) {
SetPlayerList(room_member->GetMemberInformation());
}
}
@ -278,7 +279,7 @@ void ChatRoom::OnChatReceive(const Network::ChatEntry& chat) {
if (!ValidateMessage(chat.message)) {
return;
}
if (auto room = room_network->GetRoomMember().lock()) {
if (auto room = Network::GetRoomMember().lock()) {
// get the id of the player
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
@ -296,7 +297,7 @@ void ChatRoom::OnChatReceive(const Network::ChatEntry& chat) {
return;
}
auto player = std::distance(members.begin(), it);
ChatMessage m(chat, *room_network);
ChatMessage m(chat);
if (m.ContainsPing()) {
emit UserPinged();
}
@ -335,7 +336,7 @@ void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_
}
void ChatRoom::OnSendChat() {
if (auto room_member = room_network->GetRoomMember().lock()) {
if (auto room_member = Network::GetRoomMember().lock()) {
if (!room_member->IsConnected()) {
return;
}
@ -357,7 +358,7 @@ void ChatRoom::OnSendChat() {
LOG_INFO(Network, "Cannot find self in the player list when sending a message.");
}
auto player = std::distance(members.begin(), it);
ChatMessage m(chat, *room_network);
ChatMessage m(chat);
room_member->SendChatMessage(message);
AppendChatMessage(m.GetPlayerChatMessage(player));
ui->chat_message->clear();
@ -451,7 +452,7 @@ void ChatRoom::PopupContextMenu(const QPoint& menu_location) {
}
std::string cur_nickname;
if (auto room = room_network->GetRoomMember().lock()) {
if (auto room = Network::GetRoomMember().lock()) {
cur_nickname = room->GetNickname();
}

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <memory>
@ -30,7 +33,7 @@ class ChatRoom : public QWidget {
public:
explicit ChatRoom(QWidget* parent);
void Initialize(Network::RoomNetwork* room_network);
void Initialize();
void RetranslateUi();
void SetPlayerList(const Network::RoomMember::MemberList& member_list);
void Clear();
@ -66,7 +69,6 @@ private:
std::unique_ptr<Ui::ChatRoom> ui;
std::unordered_set<std::string> block_list;
std::unordered_map<std::string, QPixmap> icon_cache;
Network::RoomNetwork* room_network;
};
Q_DECLARE_METATYPE(Network::ChatEntry);

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <future>
#include <QColor>
#include <QImage>
@ -18,14 +21,14 @@
#include "yuzu/multiplayer/moderation_dialog.h"
#include "yuzu/multiplayer/state.h"
ClientRoomWindow::ClientRoomWindow(QWidget* parent, Network::RoomNetwork& room_network_)
ClientRoomWindow::ClientRoomWindow(QWidget* parent)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::ClientRoom>()), room_network{room_network_} {
ui(std::make_unique<Ui::ClientRoom>()) {
ui->setupUi(this);
ui->chat->Initialize(&room_network);
ui->chat->Initialize();
// setup the callbacks for network updates
if (auto member = room_network.GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
member->BindOnRoomInformationChanged(
[this](const Network::RoomInformation& info) { emit RoomInformationChanged(info); });
member->BindOnStateChanged(
@ -44,7 +47,7 @@ ClientRoomWindow::ClientRoomWindow(QWidget* parent, Network::RoomNetwork& room_n
ui->disconnect->setDefault(false);
ui->disconnect->setAutoDefault(false);
connect(ui->moderation, &QPushButton::clicked, [this] {
ModerationDialog dialog(room_network, this);
ModerationDialog dialog(this);
dialog.exec();
});
ui->moderation->setDefault(false);
@ -90,7 +93,7 @@ void ClientRoomWindow::Disconnect() {
}
void ClientRoomWindow::UpdateView() {
if (auto member = room_network.GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
if (member->IsConnected()) {
ui->chat->Enable();
ui->disconnect->setEnabled(true);

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "yuzu/multiplayer/chat_room.h"
@ -13,7 +16,7 @@ class ClientRoomWindow : public QDialog {
Q_OBJECT
public:
explicit ClientRoomWindow(QWidget* parent, Network::RoomNetwork& room_network_);
explicit ClientRoomWindow(QWidget* parent);
~ClientRoomWindow();
void RetranslateUi();
@ -35,5 +38,4 @@ private:
QStandardItemModel* player_list;
std::unique_ptr<Ui::ClientRoom> ui;
Network::RoomNetwork& room_network;
};

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <QComboBox>
#include <QFuture>
#include <QIntValidator>
@ -24,8 +27,7 @@ enum class ConnectionType : u8 { TraversalServer, IP };
DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::DirectConnect>()), system{system_}, room_network{
system.GetRoomNetwork()} {
ui(std::make_unique<Ui::DirectConnect>()), system{system_} {
ui->setupUi(this);
@ -71,7 +73,7 @@ void DirectConnectWindow::Connect() {
return;
}
}
if (const auto member = room_network.GetRoomMember().lock()) {
if (const auto member = Network::GetRoomMember().lock()) {
// Prevent the user from trying to join a room while they are already joining.
if (member->GetState() == Network::RoomMember::State::Joining) {
return;
@ -104,7 +106,7 @@ void DirectConnectWindow::Connect() {
// attempt to connect in a different thread
QFuture<void> f = QtConcurrent::run([&] {
if (auto room_member = room_network.GetRoomMember().lock()) {
if (auto room_member = Network::GetRoomMember().lock()) {
auto port = UISettings::values.multiplayer_port.GetValue();
room_member->Join(ui->nickname->text().toStdString(),
ui->ip->text().toStdString().c_str(), port, 0, Network::NoPreferredIP,
@ -129,7 +131,7 @@ void DirectConnectWindow::EndConnecting() {
void DirectConnectWindow::OnConnection() {
EndConnecting();
if (auto room_member = room_network.GetRoomMember().lock()) {
if (auto room_member = Network::GetRoomMember().lock()) {
if (room_member->IsConnected()) {
close();
}

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <memory>
@ -45,5 +48,4 @@ private:
std::unique_ptr<Ui::DirectConnect> ui;
Validation validation;
Core::System& system;
Network::RoomNetwork& room_network;
};

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <future>
#include <QColor>
#include <QImage>
@ -32,8 +35,7 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::HostRoom>()),
announce_multiplayer_session(session), system{system_}, room_network{
system.GetRoomNetwork()} {
announce_multiplayer_session(session), system{system_} {
ui->setupUi(this);
// set up validation for all of the fields
@ -137,7 +139,7 @@ void HostRoomWindow::Host() {
return;
}
}
if (auto member = room_network.GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
if (member->GetState() == Network::RoomMember::State::Joining) {
return;
} else if (member->IsConnected()) {
@ -161,7 +163,7 @@ void HostRoomWindow::Host() {
if (ui->load_ban_list->isChecked()) {
ban_list = UISettings::values.multiplayer_ban_list;
}
if (auto room = room_network.GetRoom().lock()) {
if (auto room = Network::GetRoom().lock()) {
const bool created =
room->Create(ui->room_name->text().toStdString(),
ui->room_description->toPlainText().toStdString(), "", port, password,
@ -190,7 +192,7 @@ void HostRoomWindow::Host() {
QString::fromStdString(result.result_string),
QMessageBox::Ok);
ui->host->setEnabled(true);
if (auto room = room_network.GetRoom().lock()) {
if (auto room = Network::GetRoom().lock()) {
room->Destroy();
}
return;
@ -206,7 +208,7 @@ void HostRoomWindow::Host() {
WebService::Client client(Settings::values.web_api_url.GetValue(),
Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
if (auto room = room_network.GetRoom().lock()) {
if (auto room = Network::GetRoom().lock()) {
token = client.GetExternalJWT(room->GetVerifyUID()).returned_data;
}
if (token.empty()) {

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <memory>
@ -59,7 +62,6 @@ private:
ComboBoxProxyModel* proxy;
Validation validation;
Core::System& system;
Network::RoomNetwork& room_network;
};
/**

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <QInputDialog>
#include <QList>
#include <QtConcurrent/QtConcurrentRun>
@ -28,8 +31,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::Lobby>()),
announce_multiplayer_session(session), system{system_}, room_network{
system.GetRoomNetwork()} {
announce_multiplayer_session(session), system{system_} {
ui->setupUi(this);
// setup the watcher for background connections
@ -146,7 +148,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
}
}
if (const auto member = room_network.GetRoomMember().lock()) {
if (const auto member = Network::GetRoomMember().lock()) {
// Prevent the user from trying to join a room while they are already joining.
if (member->GetState() == Network::RoomMember::State::Joining) {
return;
@ -184,7 +186,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
proxy->data(connection_index, LobbyItemHost::HostVerifyUIDRole).toString().toStdString();
// attempt to connect in a different thread
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_uid, this] {
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_uid] {
std::string token;
#ifdef ENABLE_WEB_SERVICE
if (!Settings::values.yuzu_username.GetValue().empty() &&
@ -200,7 +202,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
}
}
#endif
if (auto room_member = room_network.GetRoomMember().lock()) {
if (auto room_member = Network::GetRoomMember().lock()) {
room_member->Join(nickname, ip.c_str(), port, 0, Network::NoPreferredIP, password,
token);
}

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <memory>
@ -102,7 +105,6 @@ private:
QFutureWatcher<void>* watcher;
Validation validation;
Core::System& system;
Network::RoomNetwork& room_network;
};
/**

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <QStandardItem>
#include <QStandardItemModel>
#include "network/network.h"
@ -16,13 +19,13 @@ enum {
};
}
ModerationDialog::ModerationDialog(Network::RoomNetwork& room_network_, QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::ModerationDialog>()), room_network{room_network_} {
ModerationDialog::ModerationDialog(QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::ModerationDialog>()) {
ui->setupUi(this);
qRegisterMetaType<Network::Room::BanList>();
if (auto member = room_network.GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
callback_handle_status_message = member->BindOnStatusMessageReceived(
[this](const Network::StatusMessageEntry& status_message) {
emit StatusMessageReceived(status_message);
@ -55,20 +58,20 @@ ModerationDialog::ModerationDialog(Network::RoomNetwork& room_network_, QWidget*
ModerationDialog::~ModerationDialog() {
if (callback_handle_status_message) {
if (auto room = room_network.GetRoomMember().lock()) {
if (auto room = Network::GetRoomMember().lock()) {
room->Unbind(callback_handle_status_message);
}
}
if (callback_handle_ban_list) {
if (auto room = room_network.GetRoomMember().lock()) {
if (auto room = Network::GetRoomMember().lock()) {
room->Unbind(callback_handle_ban_list);
}
}
}
void ModerationDialog::LoadBanList() {
if (auto room = room_network.GetRoomMember().lock()) {
if (auto room = Network::GetRoomMember().lock()) {
ui->refresh->setEnabled(false);
ui->refresh->setText(tr("Refreshing"));
ui->unban->setEnabled(false);
@ -97,7 +100,7 @@ void ModerationDialog::PopulateBanList(const Network::Room::BanList& ban_list) {
}
void ModerationDialog::SendUnbanRequest(const QString& subject) {
if (auto room = room_network.GetRoomMember().lock()) {
if (auto room = Network::GetRoomMember().lock()) {
room->SendModerationRequest(Network::IdModUnban, subject.toStdString());
}
}

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <memory>
@ -19,7 +22,7 @@ class ModerationDialog : public QDialog {
Q_OBJECT
public:
explicit ModerationDialog(Network::RoomNetwork& room_network_, QWidget* parent = nullptr);
explicit ModerationDialog(QWidget* parent = nullptr);
~ModerationDialog();
signals:
@ -36,8 +39,6 @@ private:
QStandardItemModel* model;
Network::RoomMember::CallbackHandle<Network::StatusMessageEntry> callback_handle_status_message;
Network::RoomMember::CallbackHandle<Network::Room::BanList> callback_handle_ban_list;
Network::RoomNetwork& room_network;
};
Q_DECLARE_METATYPE(Network::Room::BanList);

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <QAction>
#include <QApplication>
#include <QIcon>
@ -22,8 +25,8 @@
MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model_,
QAction* leave_room_, QAction* show_room_, Core::System& system_)
: QWidget(parent), game_list_model(game_list_model_), leave_room(leave_room_),
show_room(show_room_), system{system_}, room_network{system.GetRoomNetwork()} {
if (auto member = room_network.GetRoomMember().lock()) {
show_room(show_room_), system{system_} {
if (auto member = Network::GetRoomMember().lock()) {
// register the network structs to use in slots and signals
state_callback_handle = member->BindOnStateChanged(
[this](const Network::RoomMember::State& state) { emit NetworkStateChanged(state); });
@ -37,7 +40,7 @@ MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_lis
qRegisterMetaType<Network::RoomMember::State>();
qRegisterMetaType<Network::RoomMember::Error>();
qRegisterMetaType<WebService::WebResult>();
announce_multiplayer_session = std::make_shared<Core::AnnounceMultiplayerSession>(room_network);
announce_multiplayer_session = std::make_shared<Core::AnnounceMultiplayerSession>();
announce_multiplayer_session->BindErrorCallback(
[this](const WebService::WebResult& result) { emit AnnounceFailed(result); });
connect(this, &MultiplayerState::AnnounceFailed, this, &MultiplayerState::OnAnnounceFailed);
@ -62,13 +65,13 @@ MultiplayerState::~MultiplayerState() = default;
void MultiplayerState::Close() {
if (state_callback_handle) {
if (auto member = room_network.GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
member->Unbind(state_callback_handle);
}
}
if (error_callback_handle) {
if (auto member = room_network.GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
member->Unbind(error_callback_handle);
}
}
@ -256,9 +259,9 @@ void MultiplayerState::OnCreateRoom() {
bool MultiplayerState::OnCloseRoom() {
if (!NetworkMessage::WarnCloseRoom())
return false;
if (auto room = room_network.GetRoom().lock()) {
if (auto room = Network::GetRoom().lock()) {
// if you are in a room, leave it
if (auto member = room_network.GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
member->Leave();
LOG_DEBUG(Frontend, "Left the room (as a client)");
}
@ -292,10 +295,10 @@ void MultiplayerState::HideNotification() {
}
void MultiplayerState::OnOpenNetworkRoom() {
if (auto member = room_network.GetRoomMember().lock()) {
if (auto member = Network::GetRoomMember().lock()) {
if (member->IsConnected()) {
if (client_room == nullptr) {
client_room = new ClientRoomWindow(this, room_network);
client_room = new ClientRoomWindow(this);
connect(client_room, &ClientRoomWindow::ShowNotification, this,
&MultiplayerState::ShowNotification);
}

View file

@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QWidget>
@ -105,7 +108,6 @@ private:
bool show_notification = false;
Core::System& system;
Network::RoomNetwork& room_network;
};
Q_DECLARE_METATYPE(WebService::WebResult);